Proposal: Deterministic Slot Machine
Popular, 4-0. Enacted by JonathanDark.
Adminned at 11 Sep 2024 14:55:19 UTC
If the proposals “Turn Down For What” and “Build A Board Workshop” are not both Enacted, this proposal does nothing.
Add a new dynastic rule “Coins” with the following text:
Each Puzzler has a publicly tracked number of Coins, defaulting to 3.
Append the following text to the rule “Turns”:
During their Turn a Puzzler may set their number of Coins to 3, provided they have not spent any Coins since the start of their most recent Turn.
Any time during a Puzzler’s Turn, that Puzzler may spend 1 Coin to perform a Rotation action, which consists of exactly one of the following actions:
* Move all of the contents of one row left by 1 Cell, with the contents of the leftmost Cell of that row being moved to the rightmost Cell of that row.
* Move all of the contents of one row right by 1 Cell, with the contents of the rightmost Cell of that row being moved to the leftmost Cell of that row.
* Move all of the contents of one column up by 1 Cell, with the contents of the top Cell of that column being moved to the bottom Cell of that column.
* Move all of the contents of one column down by 1 Cell, with the contents of the bottom Cell of that column being moved to the top Cell of that column.
Puzzlers may perform the Rotation action multiple times per turn, provided they spend the requisite number of Coins each time.Puzzlers may not perform the Rotation action if the Game Board is considered Out of Date.
Clucky: he/him
Can you add a clause that those actions cannot be performed if the game board is considered to be Out Of Date?
Other than that I think this looks pretty good!