Monday, February 16, 2015

Call for Judgment: Diplomatic Incident

Has reached a quorum of FOR votes, 6 votes to 2. Enacted by Kevan.

Adminned at 16 Feb 2015 20:24:39 UTC

In the rule “Subroutines”, replace “The subject of this subroutine is immediately given the Command Role of Diplomat. Any other Crewmembers with a Command Role of Diplomat loose their Command Role.” with:-

Any Crewmember who has the Command Role of Diplomat loses that Command Role. Then, if the Subject of this Subroutine has no Command Role, the Subject of this Subroutine is given the Command Role of Diplomat.

The Subroutine queue is currently blocked because the “The subject of this subroutine is immediately given the Command Role of Diplomat.” clause is an illegal gamestate update, meaning that the entire Subroutine processing action cannot be performed. This fixes the ASUM Subroutine so that it can still be performed when the Subject already has a Role. (Also making it explicit that roles are lost before being reassigned, to be on the safe side.)

Comments

Josh: Observer he/they

16-02-2015 13:43:06 UTC

for

ais523:

16-02-2015 13:43:08 UTC

for

Bucky:

16-02-2015 14:49:46 UTC

for

_Fox_:

16-02-2015 16:03:25 UTC

against Per my post in the previous CfJ, I believe this to be the incorrect interpretation of the rules as well as less interesting for gameplay purposes.

I believe “The subject of this subroutine is immediately given the Command Role of Diplomat” means they *must* be given the role of Diplomat. This leaves two options: 1. They now have 2 Command Roles or 2. their Command Role is replaced. The rules also state “Some Crewmembers have a Command Role”. ‘a’ is a singular article so option 1. is less desirable.  There is no possible reason in the rules to rule out the Command Role being replaced. I believe “The subject of this subroutine is immediately given the Command Role of Diplomat” to be equivalent to “the GNDT CommandRole value is set to ‘Diplomat’”. When a text string is set to a value it is normal for the existing value to be replaced.

Also, to address the item analogy brought up in the previous CfJ (which I think is an incorrect analogy since titles are not the same as items) if I am playing a rpg/fps/etc. and I try to equip my character with a weapon or other item that can only be used one at a time, it automatically replaces the current one with the new one.

Brendan: he/him

16-02-2015 17:52:46 UTC

for

ayesdeeef:

16-02-2015 18:14:22 UTC

against per _Fox_. That’s what I was thinking when I saw the rule so when _Fox_ said the same thing I agreed.

Darknight: he/him

16-02-2015 20:18:23 UTC

for