Thursday, December 08, 2022

Proposal: Do cats love you

Fails at 1-7 -SingularByte

Adminned at 10 Dec 2022 05:26:25 UTC

To the list of the tracked fields in the dynastic rule “Explorers”, add:

* Kindness, which is a non-negative integer defaulting to 1.

To the list of Planned Actions in the rule “Explorer Actions”, add:

* Shoo

Before the paragraph starting with “The default Planned Action” in that rule, add:

Shooing sets the acting Explorer’s Kindness to zero. If the Black Cat is in the same Room as the acting Explorer, it is successfully Shooed. When the Black Cat is successfully Shooed, it Flees in a horizontal direction chosen by the Narrator in a secretly random way.

Comments

JonathanDark: he/him

08-12-2022 19:06:31 UTC

A few problems:

* There’s nothing stopping the Explorer from using Shoo as a Planned Action if their Kindness is already 0.

* Who is determining the secretly random horizontal direction? The Explorer who did the Shoo? The Narrator?

quirck: he/him

08-12-2022 19:13:53 UTC

The first one is intentional, I don’t think Explorer must only Shoo once and then find a way to increase Kindness.

As Planned Actions are carried out by the Narrator during the Mansion Phase, and the cat’s Location is also tracked by them, I think it’s the Narrator who throws the dice. Do you think I need to elaborate that part?

quirck: he/him

08-12-2022 19:16:11 UTC

Changed the last sentence for clarification

JonathanDark: he/him

08-12-2022 19:17:59 UTC

I found the clarification on both points helpful, thanks for that!

Now that I understand your intention with the Kindness value I can vote appropriately later.

quirck: he/him

08-12-2022 19:23:18 UTC

I think of finding a way for the cat to do useful things for Kind Explorers, but I’m worried about interactions with the Katastrophe :) So what do you all think about, say, attaching items to the cat’s collar and beckoning it around? Currently it seems to risk to get Katastrophed (if that’s a bad thing), and a bit slow way to carry items maybe..

JonathanDark: he/him

08-12-2022 19:29:33 UTC

Sounds interesting, but I would make that a separate Proposal.

SingularByte: he/him

08-12-2022 19:35:35 UTC

Should this be a non-negative integer? Because if I remember correctly, integer is a set of valid values so it doesn’t trigger the automatic non-negative clause of Numbers and Variables.

quirck: he/him

08-12-2022 19:41:40 UTC

Corrected, thanks

Trapdoorspyder: he/him

09-12-2022 02:51:40 UTC

imperial

SingularByte: he/him

09-12-2022 06:22:54 UTC

imperial

Kevan: he/him

09-12-2022 10:08:03 UTC

imperial

Josh: Observer he/they

09-12-2022 12:13:20 UTC

against Now that the cat gives Katastrophe I think that the Kindness restriction might be a mechanic too far.

JonathanDark: he/him

09-12-2022 15:51:22 UTC

against

I like where Possession is going with other Proposals and with possibly more spirits, I think that this Proposal is becoming obsolete.

Habanero:

10-12-2022 01:54:59 UTC

imperial

Bucky:

10-12-2022 04:03:49 UTC

against