Sunday, December 03, 2023

Proposal: Domesday

Reached quorum 7 votes to 0. Enacted by Kevan.

Adminned at 04 Dec 2023 20:23:16 UTC

In “Claims”, replace “An Heir who meets the conditions for a Claim is considered to have gained that claim until such a time as they no longer meet those conditions.” with:-

Each Heir may hold zero or more Claims; this is publicly tracked.

Replace “An Heir whose name is on the Disown list for a Claim may not gain, hold or otherwise have any right to that Claim.” with:-

An Heir whose name is on the Disown list for a Claim is never considered to meet that Claim’s conditions.

Add to the end of that rule:-

Any any time, an Heir or the Old King may Appraise any Claim, as an atomic action:
* Each Heir who meets the Claim’s conditions and doesn’t already hold that Claim begins to hold it, and (if it is a Standard Claim) gains 4 Reputation
* Each Heir who does not meet the Claim’s conditions and holds that Claim ceases to hold it, and (if it is a Standard or Irremediable Claim) loses 4 Reputation

Remove the paragraph beginning “Whenever an Heir begins meeting the conditions of” from the rule “Reputation”.

Remove all Claims from all Heirs. Then, for each Claim, each Heir who meets its conditions starts holding it.

Nailing down some of the foggier gamestate: currently if a player takes any gamestate-modifying action at all, they’re expected to check and make a call on whether that would modify the status of anybody’s Claim. If it does, they’re implicitly expected to update those players’ Reputations - but if they fail to, or wrongly decide that they don’t have to, the Reputation values are still considered platonically updated.

If two players disagree about whether an Heir holds a Claim, this disagreement is only noted implicitly in the wiki history of whether a Reputation value was altered at a particular moment in time (as may be the case here where Clucky removed Reputation from Petronilla for her estate no longer having the “highest” prestige - but the highest prestige is 10, and two Estates both have that high value).

This tracks all Claims, and makes the Reputation change part of the action of checking them.

Comments

SingularByte: he/him

03-12-2023 13:45:57 UTC

This looks like it conflicts with Reputation Trap, since it does away with the distinction of Standard, Minor and Irremediable claims and tries to replace a section that’s already being replaced.

Kevan: City he/him

03-12-2023 13:58:33 UTC

Good point, and that’s at quorum now. Have updated so that only Standard/Irremediable Claim changes result in Reputation shifts.

Josh: he/they

03-12-2023 16:24:58 UTC

The worry here is that someone could win because they hold Claims they no longer meet the conditions of, but no-one has Appraised that Claim in time to adjust the ownership.

Kevan: City he/him

03-12-2023 17:00:00 UTC

Would certainly make sense to have a rule-required step between the Old King perishing and the winner being selected where all Claims had to be Appraised.

Clucky: he/him

03-12-2023 18:22:30 UTC

for

JonathanDark: he/him

03-12-2023 20:23:18 UTC

for

Josh: he/they

03-12-2023 20:29:46 UTC

for

Desertfrog:

04-12-2023 07:04:18 UTC

for

4st:

04-12-2023 17:05:55 UTC

for

Zack: he/him

04-12-2023 18:43:07 UTC

for