Sunday, July 10, 2011

Proposal: Dying? I don’t care!

Can’t enact with 9 votes AGAINST and only 1 FOR. Failed by Kevan.

Adminned at 11 Jul 2011 06:22:26 UTC

In the Rule “Death and Scorekeeping”, add the following paragraph.

If a Gladiator dies, he looses one Frag.

As Kevan and me involuntarily showed, killing can be done without concernc for one’s own safety at the moment, as dying is not punished, only killing is rewarded. If we would loose a frag for dying, we would have to be more carefull even when killing someone. :-)
I am still thinking about a way to reward any shove that took place since the last time a Gladiator spend an AP. (Current example: my death resultet kind of directly from both Prince Andurils and Kevans shoving, but Anduril did not get a frag.

Comments

Yoda:

10-07-2011 17:02:36 UTC

imperial

Kevan: he/him

10-07-2011 17:06:23 UTC

against Given the possibility of being killed unexpectedly (by having a trap spawn next to you while you’re offline), it doesn’t seem entirely fair to punish people this strongly for it.

Prince Anduril:

10-07-2011 17:20:37 UTC

No frag? Boo! imperial

Josh: Observer he/they

10-07-2011 17:31:30 UTC

against The tone of this dynasty seems to be more in favour of recklessly incautious aggression.

SingularByte: he/him

10-07-2011 17:55:23 UTC

against

scshunt:

10-07-2011 18:48:11 UTC

against

Bucky:

11-07-2011 02:57:37 UTC

against

Darknight: he/him

11-07-2011 04:01:59 UTC

against

Doctor29:

11-07-2011 04:18:30 UTC

against