Proposal: Ear of the Panopticon
Timed Out. Passes 7-0—Clucky
Adminned at 03 Sep 2021 02:09:15 UTC
In the rule “Ideologies”, after “The Ministry of Information has an Ideology, which is always Autocracy-Colonialist-Corporatist.” add “The Ideological Proximity of a Cell with the Ministry of Information is defined as the number of terms that are present in both the Cell’s Ideology and the Ministry’s.”
In the rule “Communications”, after “the following atomic action”, add “(known as Processing that Communication)”.
If https://blognomic.com/archive/the_heat_sheet passed, replace “Hot” with “Exposed” in “Adherents” and add a new rule called “Heat” to the Dynastic Rules:
Each Cell is Hot or Cold (defaulting to Cold), and this status is publicly tracked. A Cell can also be Exposed if certain conditions are fulfilled; an Exposed Cell is always Hot. When a Cycle begins, every Cell that is Hot but not Exposed becomes Cold.
If https://blognomic.com/archive/the_heat_sheet passed, add a new rule called “Anonymous Tips”:
A Cell is an Informant or not (defaulting to not); this is privately tracked by the Ministry of Information. A Cell with 1 or more Adherents can become an Informant by spending 1 Adherent and unambiguously and privately informing the Ministry of Information that they are now an Informant. A Cell whose Ideological Proximity with the Ministry of Information is less than 1 is never an Informant.
As a Cyclical Action, an Informant (the Accuser) may create a Tip and send it to the Ministry of Information, and no other recipients. Tips may be sent to the Ministry of Information via the PM functionality at blognomic.com or by DM on Discord.
The body of a Tip must contain the name of another Cell (the Accused) as well as one, two, or three terms (the Accusation(s)) from the List of Ideologies wiki page. A Tip may not contain any terms found in the Ideology of the Ministry of Information.
Each Cycle, before Processing any Communications, for each Tip that they received in the previous Cycle, the Ministry of Information must carry out the following atomic action (known as Processing that Tip):
* Compare the Tip’s Accusation(s) against the Ideology of the Tip’s Accused; ignore all other Tips’ Accusers, Accused, and Accusations during the remainder of this atomic action.
* If no Accusation(s) match terms in the Accused’s Ideology, set the Accuser to Hot and not an Informant, then privately inform them of this.
* If at least 1 Accusation matches a term in the Accused’s Ideology, set the Accused to Hot.
* If at least 2 Accusations match terms in the Accused’s Ideology, remove half of the Adherents (rounding up) of the Accused.
* Privately inform the Accused that they have been the subject of a Tip.
this is long, but the first few paragraphs are just laying the groundwork so that the meat of this proposal is efficient & problem-free. that meat being: clearly, w/ this theme, we need a strong mechanical reason not to publicly announce one’s ideology, so here’s that!!
(i’d love to see an eventual *really* bad thing that could happen if all 3 of your terms are snitched, but we need more mechanics to see that really shine, so it’s beyond the scope of this proposal)
Brendan: he/him
The way Heated/Hot works is kind of confusing to me at first glance. It seems like maybe they should be unrelated adjectives—I think they can still interact without needing to be synonymous. I like the Tip mechanic as a way to probe players, but the way that one gains Adherents to become Heated, to in turn become Hot, which then causes one to lose Adherents, all potentially without one taking any action of one’s own… I guess I don’t fully understand the game loop there.