Proposal: Echronomics
Timed out and passed, 9-0. Josh
Adminned at 03 Jun 2012 07:30:58 UTC
Add a new subrule to the Hard Rules, entitled Echronomics:
Any gamestate change that is triggered by the passage of time in a Dynastic Ruleset only takes place when it is occupied by a Time Monk.
To avoid me having to fulfil every “Once a week…” function in a hundred rulesets every Monday morning.
Kevan: he/him
I’m not sure this is actually a problem - nowhere do we say that all rulesets are binding, only that “A Time Monk is subject to the Dynastic Rules of the final ruleset of the Dynasty that they occupy”.