Proposal: Edie
Passes 12-0. - Qwazukee
Adminned at 31 Aug 2009 11:10:24 UTC
The Doomsday Cult is a shadowy cabal whose membership and aims remain inscrutable.
Enact a new dynastic rule, called “Doomsday Cult”, as follows:
Following the enactment of this Proposal, the Leader shall select two random Survivors (excluding himself) to become members of the Doomsday Cult (each of whom may be referred to as a Cultist), without regard to whether such Survivors are Infected.
When a new Survivor joins the game, or when an idle Survivor who has not previously participated in this Dynasty reactivates, the Leader may (within 48 hours) determine randomly whether this Survivor is a Cultist. The chance of a Survivor becoming a Cultist by operation of the previous sentence is x/y where x is the number of Cultists and y is the total number of Survivors. Should idling ever cause the active Survivor list to lack any Cultists at all, the Leader may randomly select z new Cultists, where z is the number of Survivors divided by 5 and rounded down (but not to less than one). Notwithstanding anything to the contrary in the foregoing, no Survivor who is Fallen or Infected may become a Cultist (but a Survivor may, after having become a Cultist, become Fallen or Infected by operation of the Ruleset or Gamestate).
Whenever the Leader determines that a Survivor is a Cultist, the Leader shall alert the Cultist via PM but shall not alert that Cultist of the identity of any other Cultist.
The first time that the Leader determines that certain Survivors are Cultists, the Leader shall, following the PM alerts to the relevant Cultists, post a Story Post to the Blog indicating that the Cult is now active.
Notwithstanding any other dynastic rule or subrule, an Infected Survivor who is a Cultist shall not be prohibited from achieving victory by reason of being Infected.
Why did you kiss the world good-bye?
Ciao, baby
Don’t you know paradise takes time?
Ciao, baby
Klisz: