Proposal: Emergency power generators are back on-line
Self-Killed -Larrytheturtle
Adminned at 01 Jan 2014 18:25:55 UTC
Add a new dynastic rule called “Power†and give it the following text
There is a communal quantity of electrical power tracked in the Captain’s row of the GNDT in a column called Power, defaulting to 0.
As a weekly action, a Survivor may Repair the ships circuits. When a Survivor Repairs circuits, they may substract from their Recollection and add the same amount to the communal Power.
Add a new dynastic rule called “Modules†and give it the following text
The ship has various modules. if a module has a Required Power attribute, it is considered Operational if and only if the communal Power is at least as high as the Required Power attribute.
Add a sub rule to the “Modules” rule called “List of modules” and add to it the following sub-rules: “Infirmary”, “Evil A.I.”, “Subspace Transceiver”
Add the following text to the rule “Infirmary”:
Required Power: 100
Add the following text to the rule “Evil A.I.”:
Required Power: 200
Add the following text to the rule “Subspace Transceiver”:
Required Power: 300
RaichuKFM: she/her
I like the idea, but I’m not sure if we should be subtracting from Recollection so heavily.