Proposal: Emperor Recruitment [Building Blocks]
Timed out 0 votes to 3. Failed by Kevan.
Adminned at 11 May 2024 09:21:37 UTC
Add a new Building Blocks rule to the Building Blocks page of the wiki, with the title “Emperor Recruitment” and the following text:
An Emperor Recruitment is a post in the Votable Matter category whose title begins with the text “Emperor Recruitment”, and can be used to end an inactively played or otherwise problematic dynasty and determine a new Emperor. If there is no Pending Emperor Recruitment post, any Thief may submit one to the blog.
If there is a Pending Emperor Recruitment, any thief may post a comment on it in which they explicitly state they are nominating themselves. This is known as an Emperor Nomination.
An Emperor Recruitment may be Enacted by any Admin if all of the following are true:
* It is Popular.
* It has been Pending for at least 72 hours.
* There is at least one Emperor Nomination on it.
* There are no pending Declarations of VictoryAn Emperor Recruitment may be Failed by any Admin if any of the following are true:
* It is Unpopular.
* It has been Pending for at least 72 hours and there are no Emperor Nominations on it.
* A Declaration of Victory has been Enacted after the Emperor Recruitment was posted.When a Emperor Recruitment is Enacted, then, among the Thieves who made an Emperor Nomination on it, the Thief who has been Emperor the fewest times (or, in case of a tie, the one of the tied Thieves who has been Player for the longest time) achieves Victory.
Just another rather radical idea I had, with two main objectives:
1. Offering an alternative for metadynasties
2. Giving everyone a chance to get to be Emperor a bit more easily
Clucky: he/him
I’m not convinced we need an established way of handling this.