Proposal: Equity or, “treat as done that wihch ought to have been done”
S-K.—Chronos
Adminned at 21 Jul 2006 07:41:47 UTC
This should plug the specific loophole through which Bucky has slid
Replace the following passage from Rule 1.2:
Some Travellers are idle, and shall be marked as such in the sidebar. For the purposes of the Ruleset, excluding Rules 1.1 and 1.2, idle Travellers are not counted as Travellers. Admin may render a Traveller idle if that Traveller has failed to vote for more than a week, or if it has asked to become idle. Admins may un-idle a Traveller at eir request - the Traveller’s personal gamestate retains the values it had immediately prior to eir idling.
with
Some Travellers are idle, and shall be marked as such in the sidebar. For the purposes of the Ruleset, excluding Rules 1.1 and 1.2, idle Travellers are not counted as Travellers. Admin may render a Traveller idle if that Traveller has failed to vote for more than a week, or if it has asked to become idle. Admins may un-idle a Traveller at eir request - the Traveller’s personal gamestate generally retains the values it had immediately prior to eir idling. If during the Traveller’s idleness however, game events occurred that would have affected the traveller had e been active, the Admin who removes the traveller’s idle status must apply the effects of those changes to the now active traveller.
If more than half of the comments on this proposal containing counted votes contain the word “retroactive”, reduce Bucky’s influence by 10.
Bucky:
The purpose of having the idle category is to protect a Traveller from game activity in which e has no say.
As an example, a Rule “If a Traveller does not change eir TL at least occasionally, e loses 10 Influence” or something similar.