Proposal: Erratatime
Reached Quorum, 11-2.—75th Trombone
Adminned at 14 Dec 2005 21:44:25 UTC
I complain about someone using a Wiki page so early, and here I am doing it myself. But this isn’t to keep track of individual players’ data, so I say I’m being consistent.
Anyway, this looks messier, but I think (hope) I’ve squashed the loopholes. If this one crashes and burns, then someone else should rewrite it. ;)
Oh, and Cayvie, “often” and “occasionally” were in quotes as Wiki markup for bold, not actual quotation marks. Just so y’know. ;D
The rendered version of the wiki markup can be seen here. It makes this whole thing look a lot less awful.
On the Wiki, create a page called “Threads,” with the text
== Initial Thread ==
Create a new rule called “Narrative” reading as follows:
=== Narrative ===
==== Definitions ====There exists a Wiki page called “[[Threads]].” Each section of Threads contains a single Thread, as defined below. Threads may exist on only the [[Threads]] page.
The following list of definitions applies only to text on the [[Threads]] page, excluding headings.
* A ‘’‘Thread’‘’ is a collection of Moves, with a possible Intro. Threads may be created by direct Proposal or as dictated by a Rule or Rules. Threads may begin with either a Prompt or a Result. Threads may not contain any text that is not a Prompt, a Command, or a Result. ‘’(Results may begin a Thread for the purpose of providing introductory text. They may be thought of as the result of starting a game.)’‘
* An ‘’‘Intro’‘’ is a Result that begins a Thread.
* A ‘’‘Move’‘’ is a sequence of a Prompt, the following Command, and the following Result. All text in a Thread must be part of a Move, except for the optional Intro. A Move that is lacking a Command and/or a Result is incomplete; otherwise, it is complete. At any time, only the last Move of a Thread may be incomplete.
* A ‘’‘Prompt’‘’ is any occasion of the following sequence of three characters: newline, right angle bracket (>), space.
* A ‘’‘Command’‘’ is any string of text that 1) immediately follows a Prompt, and 2) consists of no more than seven words, and 3) has exactly one newline, which must be the last character of the Command.
* A ‘’‘Result’‘’ is any text that 1) either begins a Thread or immediately follows a Command, and 2) ends with a newline, and 3) does not contain a Prompt.
* For the purposes of this list, a “‘’‘newline’‘’” is whatever sequence of characters forces the text to continue on the next line. It is considered a single character, regardless of technical implementation. ‘’(This is to prevent CR/LF nonsense that no one should be expected to understand or think about.)’‘==== Mechanics ====
Each day, each Protagonist may add
* up to two Commands, OR
* up to two Results, OR
* one Command and the following Result.Each week, each Protagonist may delete
* up to two Commands, OR
* up to two Results (and their following Prompts) OR
* the last complete Move.Unless otherwise noted, adding a Result always adds the Prompt of the next Move automatically.
Neither Commands, nor Results, nor Prompts have any effect on the gamestate other than their own existence, ‘’‘unless’‘’ a Rule dictates it.
When a Protagonist adds a Command or Result, the text e adds may be arbitrary, unless a Rule dictates otherwise. In addition, if a Rule dictates particular text for a Command’s Result, the Protagonist may still add arbitrary text AFTER that text, unless a Rule prohibits it.
If a change to a Thread would make any part of it break the conditions in this Rule, that change may not be made under any circumstances. This paragraph takes precedence over any other Rule.
The Lone Amigo:
Could someone admin my proposals so I can post new ones?