Proposal: Factional Monsters
Times out 3-1. Enacted by Brendan.
Adminned at 18 Jul 2018 16:55:27 UTC
Add the following to the list of cards in Deck:
# Mystic Council (2) [Ritual] No constraint > increase the Thaum of every mage in your home by 2 / play the up effect of a card in your hand without paying any thaum, then return the card played to your hand.
# Mudling Witch (1) [Monster] May not be attached to a mudling community > when a potion is played on this community the thaum of the wizard playing it increases by 1 / potions may not be played on this community
# Barban Beast (1) [Monster] May not be attached to a barban community > When a structure is attatched to this community the wizard attatching it may draw a card / structures may not be attached to this community
# Grassfolk Exiles (1) [Monster] May not be attatched to a grassfolk community > When a Labor is played on this community the thaum of the wizard playing it increases by 1 / labours may not be played on this community
# Redlander Dragon (1) [Monster] May not be attatched to a redlander community > while this card is attached, any wizard in this card’s community may discard an object from their hand and draw two cards / When an object is played on this community, it must be removed from the player’s hand
Brendan: he/him
I’m not sure how the timing of the Up Effect on Redlander Dragon works—does it apply to a Wizard named when the card is attached? Is it just a matter of first come first served?—and with the Down Effect, is it when an object is attached or played?