Wednesday, June 20, 2018

Proposal: Factions and Ruins

Reached quorum 6 votes to 0. Enacted by Kevan.

Adminned at 22 Jun 2018 08:06:18 UTC

Create a rule named “Factions”:

A community’s faction must be one of the following:
*Neutral
*Mudling
*Barban
*Redlander
*Grassfolk

Factions other than neutral are known as “Active” Factions

In the rule “Communities”
change:

A Community with a size of 5 or less is a Village

To

A community with a size of 0 is a ruin and must have a faction of Neutral. A Community with a size between 1 and 5 is a Village.

 

I’m not super sold on the names of the factions, but I am sold on the general number, and they’re all supposed to be insulting names the others call them.

This will also let us have empty community sites, so that when they are settled its a change in stats rather than the creation of a community.

Comments

9spaceking:

06-20-2018 15:07:02 UTC

what are the differences between factions and communities?

derrick:

06-20-2018 15:10:02 UTC

A community is a location with people in it. A faction describes the political, ethnic, and cultural state of those people. I fully intend for factions to have multiple communities and for communities to change their faction. Also, plays that rely on two communities sharing a faction are now possible.

card:

06-20-2018 16:21:28 UTC

oh, the names mudling and grassfolk made me think that it was supposed to be some sort of non-human sentient creatures that some wizard created.

derrick:

06-20-2018 17:11:05 UTC

As I said, I’m not sold on the names.

Kevan:

06-20-2018 19:44:45 UTC

for Names seem fine to me.

Jumble:

06-21-2018 02:59:20 UTC

And what if it’s higher than 5?

Corona:

06-21-2018 04:57:51 UTC

for Then the communities are called towns or cities, as defined by an earlier proposal

Jumble:

06-21-2018 12:39:29 UTC

for

card:

06-21-2018 14:29:30 UTC

imperial

Kevan:

06-21-2018 14:49:35 UTC

Derrick enacted this “Reached Quorum 5 to 0”, but quorum is 6. I’ve reopened it, along with the two subsequent proposals which Card failed on the assumption that they were ready to process.

Axemabaro:

06-22-2018 02:24:16 UTC

for