Proposal: Factions and Ruins
Reached quorum 6 votes to 0. Enacted by Kevan.
Adminned at 22 Jun 2018 08:06:18 UTC
Create a rule named “Factions”:
A community’s faction must be one of the following:
*Neutral
*Mudling
*Barban
*Redlander
*GrassfolkFactions other than neutral are known as “Active” Factions
In the rule “Communities”
change:
A Community with a size of 5 or less is a Village
To
A community with a size of 0 is a ruin and must have a faction of Neutral. A Community with a size between 1 and 5 is a Village.
I’m not super sold on the names of the factions, but I am sold on the general number, and they’re all supposed to be insulting names the others call them.
This will also let us have empty community sites, so that when they are settled its a change in stats rather than the creation of a community.
9spaceking:
what are the differences between factions and communities?