Proposal: Feeding Rules
Self-Killed.
-Purplebeard
Adminned at 26 Mar 2008 15:34:38 UTC
Change the text of the rule ‘Fruit’ so that it reads:
All Captains have a certain amount of Fruit, measured in barrels, initially set to 50 barrels, and is to be tracked in the GNDT. Once every Week, each Captain’s Fruit shall be lowered by n+1, ‘n’ being eir Army Size. This action is known as Feeding. If a Captains Fruit reaches 0 Barrels, e shall not Feed until e acquires Fruit again.
A Captain may at any time purchase Fruit from a branch of Fingal’s Fruiterers. Fruit is priced at 10 Gold for a barrel of Fruit. A Captain may only purchase Fruit while e is at Port.
Change the text of the rule ‘Ships’ so that it reads:
All Captains have a Ship, which has a name, that may not be the same as any other Ship’s name, and is to be tracked in the GNDT.
If for any reason, a Captain loses er Ship, the value for that attribute shall be set to “-â€. That Captain’s Location attribute shall be set to Home Land, er Flavor shall set to “Sour”, er Army shall be set to 0 and er Fruit will be set to 0. Then, as long as er Ship value remains as “-â€, as a weekly action, that Captain may pay 100 gold to purchase a new Ship and record its new name in er Ship attribute. The new Ship’s name may not be the same as any other Ship that Captain had before.
arthexis: he/him
The way the rule change is being presented would reverse the last proposal I made for the Ships rule, which prevented Shipless captains to sail.