Thursday, December 12, 2019

Proposal: Finding Your Center

Timed out 3 votes to 1. Enacted by Kevan.

Adminned at 15 Dec 2019 13:25:34 UTC

Create a rule, “As We Grow, We Change”:

An MHB is an set of three numbers related to the Mind, Heart, and Body Centers. Each Person has an MHB, tracked in the E-Page, that holds their Mind, Heart, and Body Scores, in that order, and which defaults to 1,1,1.

Any Person may, as a Weekly Communal Action, double each of the MHB Scores for each Person. This is called Maturing the People. Until the People have been Matured in the current week, no Person may take other actions that would change MHB Scores.

A Person’s Maturity is defined as the sum of their three MHB Scores, and their Psychosis is defined as the absolute difference between their highest and their lowest Scores.

People instead gain twice the amount when they have an amount of increase (other than while being Matured) to the Score for their Center. (Applies only once per instance.)

Change “Types 8, 9 and 1 are in the Body Center, Types 2, 3 and 4 are in the Heart Center, and types 5, 6 and 7 are in the Mind Center.”
To

The three Centers are Mind, Heart, and Body. Types 8, 9 and 1 are in the Body Center, Types 2, 3 and 4 are in the Heart Center, and types 5, 6 and 7 are in the Mind Center. People with a Type in a Center are said to have that Center.

Another key dynamic, Center Scores are an investment in your own maturity, but have to be kept in balance. I’m planning to rework Activities to affect these Scores, and remove the Happiness Factor.

Comments

Kevan: he/him

12-12-2019 17:30:02 UTC

How would these differ from the existing Factors?

Mechanically Scores double at the start of each week in a way that Factors don’t, but thematically, how is my Body Score different from my Health Factor?

TyGuy6:

12-12-2019 18:08:04 UTC

Thematically? The Enneagram is about inner strengths or weaknesses. Physical health is a temporary measure of fitness, while the Body Center is more like an instinctual, “gut” intelligence, that directs how/when you act in situations. Anger, for instance, is a (negative) Body-centric response. Your Body Center being healthy might also affect your actual health, but they aren’t synonymous.

card:

12-12-2019 18:18:31 UTC

How is anger or sadness negative? You can’t be happy every waking moment of your life, that’s unhealthy and probably impossible.

Madrid:

12-12-2019 19:12:41 UTC

My guess is that being angry or sad involves you feeling bad about something, in contrast to being happy or something about something which means you feel good about something.

TyGuy6:

12-12-2019 19:37:20 UTC

I see anger as contentious in nature, while the better response to interpersonal problems could be determined words or action, coupled with acceptance of others’ separate wills.

Sadness is normal, I can see that as appropriate.

I believe the negative triad to be anger, fear, anxiety, but I’m not sure on the details of the differences between fear and anxiety without the “other” Enneagram book I had.

TyGuy6:

12-12-2019 19:40:33 UTC

Wow, how did that last paragraph I wrote become so convoluted? Lol!

TyGuy6:

12-12-2019 19:41:10 UTC

(In the proposal.)

Kevan: he/him

12-12-2019 19:43:19 UTC

I think I get it as a model, but if the game mechanic this is moving towards would be “being a Challenger gives you a higher Body Score, and having a higher Body Score makes you better at gaining Health when you Jog” it feels like a redundant extra middle step.

against

TyGuy6:

12-12-2019 19:55:44 UTC

Factors introduced a high number of numerical values. I’m not sure what health does for us, yet, but the MHB system is about total self, has complexity and flavour, and Maturity can be a victory condition.

Redundancy is often good in the design living systems. I’m not sure what it will do in a dynasty.

Madrid:

12-12-2019 22:54:32 UTC

for I THIRST FOR RULE ENTROPY

(that said, I actually don’t get this rule all that much but I guess I’ll get it eventually lol)

The Duke of Waltham: he/him

14-12-2019 20:54:33 UTC

I am thoroughly confused by the tangle of proposals pending at the moment… It might be easier to just get them all on the ruleset and then start pruning them back.

In any case, this one has timed out, so my vote doesn’t make any difference. for

Kevan: he/him

14-12-2019 23:03:06 UTC

Votes are tallied for the moment when the proposal is processed, not at the point when it passed 48 hours. (I’d clear the queue but I’m only on a phone at the moment.)

The Duke of Waltham: he/him

14-12-2019 23:05:18 UTC

I meant that the proposal was more than 48 hours old, so the threshold was lower and it would have passed even without my vote. Isn’t that the case?

Kevan: he/him

15-12-2019 00:14:23 UTC

If you vote FOR it enacts 3-1, if you vote AGAINST it fails 2-2.

The Duke of Waltham: he/him

15-12-2019 00:17:11 UTC

And if I didn’t vote at all, it would still have enacted, 2-1. But it’s nice to know that I could have doomed it if I wanted to, hehe.