Proposal: Fix fighting
Timed out 6-0 Heal Quickly. Adminned by Bucky.
Adminned at 08 May 2006 20:58:59 UTC
In the rule entitled “Fighting”, change the first occurance of:
In each Round, the Monk who Picked the Fight rolls DICEF, where F is eir Temporary Fitness. If this is less than a quarter of eir opponent’s Temporary Fitness, subtract DICES from eir opponent’s Temporary Fitness. E then rolls DICEG, where G is eir opponant’s Temporary Fitness. If this is less than a quarter of eir own Temporary Fitness, subtract DICES from eir Temporary Fitness.
to:
In each Round, the Monk who Picked the Fight rolls DICEF, where F is eir Temporary Fitness. If this is greater than eir opponent’s Blessings plus a quarter of eir opponent’s Temporary Fitness, subtract DICES from eir opponent’s Temporary Fitness. E then rolls DICEG, where G is eir opponant’s Temporary Fitness. If this is greater than eir own Blessings plus a quarter of eir Temporary Fitness, subtract DICES from eir Temporary Fitness.
Add the following text to the end of the rule entitled “Fighting”:
Each Monk with a Temporary Fitness less than eir Fitness may often increase eir Temporary Fitness by 1, or 3 if e is in the Infirmary.
If at least half of all comments containing counted votes also contain the text “Heal Quickly”, than also add this text after the text in the previous blockquote:
If e chooses, e may instead decrease eir Fitness by 2, then set eir Temporary Fitness to eir Fitness.
Hix:
Heal Quickly