Proposal: Fixing the Stickybomb machine
Timed out 3 votes to 7 (Yoda and Kitty’s votes are ignored as they are idle). Failed by Kevan.
Adminned at 17 Jul 2011 02:20:01 UTC
If the proposal “Sticky Situation” fails, this proposal does nothing.
Replace the text of the last paragraph of “Altar of Mayhem” with the following:
The Gladiator attached to a StickyBomb may fob it off on another Gladiator (except the Gladiator that fobbed that StickyBomb off on him) in an adjacent Square; to do so, he posts a comment to the StickyBomb Post saying so. He ceases to be attached to the StickyBomb and the other Gladiator becomes attached to it.
At each Turn Boundary, if a single Gladiator has been continuously attached to the StickyBomb since the last Turn Boundary, the StickyBomb explodes, causing him to Die (any Gladiator may update the GNDT and Arena wiki page to reflect this). When a Gladiator attached to a StickyBomb Dies, the last 2 Gladiators to fob that StickyBomb off onto another Gladiator are each awarded a Frag and the StickyBomb ceases to exist; this should be noted in a comment to the StickyBomb Post (at which point the StickyBomb post ceases to be a StickyBomb post and can be unstickied).
If the Gladiator attached to the StickyBomb dies for any reason other than the StickyBomb exploding, the StickyBomb simply ceases to exist, a comment should be noted to this effect in the StickyBomb post, and the StickyBomb post ceases to be a StickyBomb post and can be unstickied.
List of changes:
- no tagbacks (rather than immunity once you fob it off on someone else)
- explicit updating of gamestate documents when the stickybomb explodes
- last 2 gladiators to fob get a frag
- dying with the stickybomb causes it to disappear (yes, this means someone can destroy a stickybomb by killing themselves)
mideg:
Though I’d change the last paragraph as it will lead to suicides to prevent others from getting the sticky-bomb frags.