Proposal: Forbidden Masks.
Self killed. Failed by card.
Adminned at 31 May 2017 16:46:11 UTC
Add a Section called “Masks”. Within it, add:
The University is using a set of three ancient masks as leads towards uncovering the mysteries in the Mountain. These masks contain forbidden, ancient power. An Explorer at Base Camp can attempt to don a Mask and have it be Attached to them, by making a Proposal for this effect. Masks can only be Attached to one Explorer at a time.
An Explorer with a Mask Attached cannot achieve Victory until its removed, as they’re cursed with invasive, self-destructive thoughts. Removing a Mask an incredibly difficult task (and Explorers can do so at-will upon themselves), and requires to be at Base Camp and paying 50 Supplies to do so. After Removing a Mask, the Mask is no longer Attached to them and returns to being at Base Camp, and can be Attached to someone else again.
The Masks and the abilities that they grant to an Explorer if they’re Attached to them are the following:
- Mask of Bravery: Perform as if you had the “Military” and “Adventurer” Backgrounds.
- Mask of Wisdom: Perform as if you had the “Scholar” and “Cultist” Backgrounds.
- Mask of Guile: Perform as if you had the “Handyman” and “Spy” Backgrounds.
card:
I’m not sure this fits the theme, it seems more fitting of a Zelda themed Dynasty. I’m not well versed in Lovecraft though, so if it’s from one of his stories then tell me which one.