Proposal: Forever a loan
Times out. 11-12-3. ~~Chronos Phaenon
Adminned at 29 Oct 2011 10:22:11 UTC
If the Proposal titled “Employment” failed, this Proposal does nothing.
Replace
At any time a player who is not Broke can Hire a Broke player by reducing their own SP by 1, to a minimum of 1, increasing the SP of the Broke player by 1 and changing the Broke Player’s employment to the Hiring Player’s name. The Broke player is now considered Employed by the Hiring Player.
Any Employed player may, at any time, change their Employment to Free Agent by reducing their SP by 1, to a minimum of 1, increasing the SP of the player listed under their Employment by 1 and then changing their Employment to Free Agent.
with
Each player has a Debt, a nonnegative integer tracked in the GNDT, and defaulting to 0.
At any time a Player with 2 or more SP (the Hiring Player) can Hire a Broke Player by transferring 1 SP to that Player, increasing the Debt of that Broke Player by 1 and changing the Broke Player’s employment to the Hiring Player’s name. The Broke Player is now considered Employed by the Hiring Player.
At any time, a Player (the Boss) who employs another Player (the Servant), and who has 2 or more SP, can transfer 1 SP to the Servant, and increase the Servant’s Debt by 1.
Any Employed player with 2 or more SP may, at any time, reduce their Debt by 1 by transferring 1 SP to the player listed under their Employment. If this reduces their Debt to 0, their Employment changes to Free Agent, and they are no longer considered Employed.
Trying to go somewhere with the Employee/Employer relationship. The change here is that an Employer can feed their Employee more than 1 SP, and the Employee has to pay it all back before they can be free again; the rest is wording tweaks to close down possible scams (notably, under the previous wording it’s plausible that a player can stay Employed after they make themself a Free Agent). This lets factions be locked a little more permanently than they could be otherwise, and also enables limited sharing of resources, but only in one direction (which is probably more interesting than arbitrary transfers). “Transfer” is defined in the glossary to avoid the typical scams associated with reduce/increase operations. “employ” isn’t defined here, but I think the only plausible reading is as the reverse of “is employed by”, which is.
Ely:
I’m against static economy. Always leave a possibility to people, and you’ll make a Dynasty flourish.