Framework for monster fights.
Here are some general ideas for monster fighting. I based it off of Rumble.
Monsters have 50 energy.
Kaiju have powers.
Monsters are defeated in energy is 0.
Defeated monsters return to an outer region and regain health.
Kaiju allocate the energy each turn secretly, some towards attacking other monsters/(robots?), some towards defense.
When all moves have been made and revealed, the results are calculated.
Allocating energy to power: Instead of allocating to Attack or defense you can allocate it to a power.
Burn energy for power: Remove that amount of energy from monster to activate the power.
Powers:
Health Food - The monster reduce the population of the neighborhood by up to 5, and gain health of the same amount.
Raze - Monster may burn 5 energy to push over a building onto an opposing monster causing 10 damage. Reduce buildings by 1.
Power shield - Power Shield blocks 5 damage every turn the monster spends at least 10 energy defending.
Some issues: How to log secretly the choices a Kaiju makes? How long will a battle take? Is this even the direction we want to go? I will certainly post a more detailed mock-proposal first after I get some feedback.
Monster energy can be tracked in the Wiki, and powers as well, so no need for the GNDT to need updated. We can keep it all on the wiki. We may also want to limit monster than can be in the city at one time, or at minimum, monsters in a neighborhood.
Darknight: he/him
hmmm… I’d say that they write what they do each turn in like wordpad then send it to a 3rd party kaiju god who’d act like a judge and run the turns. To me that would work out but just my two cents lol.