Thursday, March 04, 2010

Proposal: free market again

Self-killed, failed by Kevan.

Adminned at 06 Mar 2010 10:45:42 UTC

Enact a new subrule of Rule 2.1 “Commoner’s Economy” entitled “Free Market Trade”, which reads as follow:

As a Weekly Action a Commoner may trade with the market directly: They may decrease the amount of any Resource to any value higher or equal than zero. The difference between the previous and the current amount of this Resource is known as the “Offered Resource”. They may now increase any other Resource (of their Resources), known as the “Sought Resource”, by a “Free Market Amount”. This “Free Market Amount” is calculated as the total Amount of all Commoners of the “Sought Resource”, divided by the total current Amount of all Commoners of the “Offered Resource”, rounded down. If no Commoner own the “Sought Ressource” or the “Offered Ressource”,  the trade will not be possible.

For example: If a Commoner would like to trade 100 Coal, the total Amount of the Offered Ressource may be 1000 Coal then (after the Commoner has decreased his or her Coal!) and the total Amount of the Sought Resource, Iron, is calculated as 500. This Commoner would receive 50 Iron then.

 

repropose because of a big fail, forgot the

< / blockquote >

Also fix a bug mentioned by Purplebeard. You can’t devide by zero.

old flavour text: “Trading should be made easier ;)

I was thinking of reducing the “Free Market Amount” (mabye just 4/5 or so), but I think it’s enough to do not count the Trader’s Amount of the “Offered Resource”. If you want to trade a lot or if you are the only one, who owns lots of a Resource, you may not trade that easy…”

Comments

Keba:

04-03-2010 17:24:20 UTC

-.- time fail again. real post time is about 17:20

Kevan: he/him

04-03-2010 17:35:54 UTC

Shouldn’t you be multiplying the Free Market Amount by the Offered Resource? As it stands, it makes no difference how much you give up in your Offered Resources.

Klisz:

04-03-2010 18:47:44 UTC

for

Klisz:

04-03-2010 18:48:01 UTC

CoV imperial  hit the wrong icon.

Kevan: he/him

04-03-2010 19:15:48 UTC

against Per my previous comment; the equation’s missing a variable, it’s calculating the ratio of the two resources, but not multiplying them by the amount you’re trading (so you can swap 1 Cog for 3 Iron, or 10 Cogs for 3 Iron).

Keba:

04-03-2010 19:27:41 UTC

hm.. bad thing… Youre right, Kevan ;)

against S/K again. Any other comments to such an idea?