Proposal: Gamestate cleanup
Timed out and passed, 6-0. Josh
Adminned at 11 Jun 2012 01:57:58 UTC
In the rule entitled ‘Gamestate Mapping’, replace
Whenever a Time Monk changes Dynasty, their GNDT values are not reset by default, although the Time Monk may elect to change any individual value to its default for the new Dynasty that they are entering.
with
Whenever a Time Monk changes Dynasty, their GNDT values are not reset or otherwise changed. If a Time Monk has a value which is nonsensical for their Dynasty (for instance, they have “Robot” as a numeric value), then it is considered to be the default value for the purposes of their Dynasty’s rules, and if that value would be modified by the original, it is set to the default (so that if you had “Robot” in a numeric field with default 100 and added 3, the result would be 103). A Time Monk may at any time change a nonsensical GNDT value to the default for their Dynasty.
Josh: he/they