Proposal: Gamestate is Gamestate
Reached quorum 8 votes to 3 with 2 DEFs. Enacted by Kevan.
Adminned at 25 Sep 2021 07:24:57 UTC
If Proposal: In at the Ground Floor was not enacted then this proposal has no effect.
Add the following as a subrule to the rule Floors, called Vertical Movement:
For the purposes of this rule, a subrule to a dynastic rule is considered to be distinct from its parent, and vice-versa.
Each dynastic rule or subrule may be referred to as a Zone. Each Zone represents a number of Floors. A Citizen is said to be occupying a Zone if their current Floor is represented by that Zone.
A Zone represents floors as follows:
* The 72 Floors are represented from the bottom of the dynastic ruleset up; so Floor B8 will always be in the bottommost Zone.
* Each Zone represents a number of Floors equal to 72/n, rounded down, where n is the number of Zones.
* Any Floors not allocated to a Zone as a result of this calculation are not currently accessible, due to an intermittent electrical failure in the elevator shaft brought about by the ongoing unrest.The Floors represented by each Zone may optionally be tracked by appending their numbers to the end of the title of those Zones in square brackets (eg Floors [B8-64]); these appendages may be referred to as Floor Markers. Floor Markers are not a part of the title of any Rule and are flavour text; any Citizen may update them at any time if they are not currently accurate.
Opening up an idea of having rules having slightly different effects if you are occupying them as a Zone or not.
utina:
Let’s say there are 5 Zones. Each zone represents 14.4 (fourteen) floors. The first Zone represents floors B8~B1, as well as 1~6 [following Kevan’s original numbering]. The second Zone represents… either floors 7~20 or 8~21, depending on how fractional floors are rounded.