Monday, January 09, 2012

Proposal: Get out of Jail, but not for free

Self-killed. Fails. -coppro

Adminned at 10 Jan 2012 07:51:16 UTC

Create a rule “Jail”, reading:

Criminals may be in Jail. This is tracked in the GNDT. When a Criminal joins the game, or unidles for the first time in the dynasty, they are not in Jail. Criminals in Jail may not be the Culprit or the Lookout of an Assisted Action. When a Criminal goes to Jail their Former Partner list is emptied.

As an Assisted Action, a Criminal can spend R Respect, where R equals 10 times the Police Vigilance Number, in order to Report any Criminal whose Heat is greater than the Police Vigilance Number. This reduces the Culprit’s heat by 5, or to 0 if it was less than 5 before that action, and sends the reported Criminal to Jail.

Add to rule “Swag”:

As an Assisted Action, a Criminal can spend F Firepower, where F equals 20 times the Police Vigilance Number, in order to organize a Prison Break. This allows the Culprit to immediately set any number of other Criminals that are in Jail to not be in Jail anymore. For each Criminal that leaves Jail in that action, the Culprit’s Heat is increased by 2.

 

Putting the currencies to an use, and creating groundwork for faction activity.

Comments

ais523:

01-09-2012 21:45:29 UTC

for although the emptying of the Former Partner list plus Heat reduction looks vaguely scammable to me. I’m not sure that I can figure out how, though. (The scaling Respect/Firepower expenditure seems to prevent this being used to form a loop.) An admin should fix “Culprit Heat” to “Culprit’s Heat” on enactment.

ChronosPhaenon:

01-09-2012 21:50:08 UTC

the lsit sptying and heat reduction are not for the same criminal.

Also “Criminals may correct obvious spelling and typographical mistakes in their own Pending Proposals at any time”, so I’m editing the typo you pointed out.

ChronosPhaenon:

01-09-2012 21:51:42 UTC

*list emptying

Josh: HE/HIM

01-09-2012 21:55:09 UTC

against The class of people who “unidle for the first time in the dynasty” will include those who are active at the beginning of the dynasty but subsequently idle out, giving everyone currently active a literal get out of jail free card.

omd:

01-09-2012 21:58:06 UTC

against

Clucky: HE/HIM

01-09-2012 22:01:30 UTC

against Once you’re in jail, you are kinda hosed. Not gonna be any fun.

ChronosPhaenon:

01-09-2012 22:04:43 UTC

Josh is right, but I think we can fix it when passed, no? Same problem exists in rule “Working Together”, created by ais523, from where I’ve copied this bit of text.

ChronosPhaenon:

01-09-2012 22:13:27 UTC

at Clucky: We can add things to people do while in Jail.

Bucky:

01-10-2012 02:38:20 UTC

against due to insane initial conditions for reporting criminals (i.e. no vigilance)

Darknight: HE/HIM

01-10-2012 03:41:48 UTC

against

ChronosPhaenon:

01-10-2012 04:25:04 UTC

against S-K, per Bucky