Proposal: Get out of Jail, but not for free, II
Timed out and passed, 6-1. Josh
Adminned at 12 Jan 2012 12:17:58 UTC
If the Police Vigilance Number is 0, set it to 1.
Create a rule “Jail”, reading:
Criminals may be in Jail. This is tracked in the GNDT. When a Criminal joins the game or unidles they are not in Jail. Criminals in Jail may not be the Culprit or the Lookout of an Assisted Action. When a Criminal goes to Jail their Former Partner list is emptied.
As an Assisted Action, a Criminal can spend R Respect, where R equals 10 times the Police Vigilance Number, in order to Report any Criminal whose Heat is greater than the Police Vigilance Number. This reduces the Culprit’s heat by 5, or to 0 if it was less than 5 before that action, and sends the reported Criminal to Jail.
Add to rule “Swag”:
As an Assisted Action, a Criminal can spend F Firepower, where F equals 20 times the Police Vigilance Number, in order to organize a Prison Break. This allows the Culprit to immediately set any number of other Criminals that are in Jail to not be in Jail anymore. For each Criminal that leaves Jail in that action, the Culprit’s Heat is increased by 2.
I know unidling amounts to an almost Get of the Jail free card, but you still would have to “pay” 4 days off game for that to work, since that’s the cooldown for idling/unidling.
Jailing is an alternative mechanic to emptying one’s former partners list, while still requiring some external cooperation. Note you can report yourself, so reducing the number of people needing to cooperate by 1 (you’d still need someone else to break you free). And together with Families, this also doesn’t completely hose one in Jail.
Darknight: he/him