Wednesday, November 04, 2009

Proposal: Get your runes in a line (take 2)

Reached quorum, 9 votes to 1. Enacted by Kevan.

Adminned at 06 Nov 2009 04:55:14 UTC

Add a new Dynastic Rule to the Ruleset.  Call it “Runes” and give it the following text:

There exist objects called Runes, each represented by a single letter that is the Rune’s Value.  A Rune may be referred to by its Value.  A sequence of Runes may be referred to by the sequence of letters corresponding to the Values of its component Runes. 

Runes are subdivided into Consonants, Vowels and non-Vowel non-Consonant Damaged Runes:
The legal Values for Consonants are ‘P’, ‘R’, ‘S’ and ‘T’.
The legal Values for Vowels are ‘A’ and ‘O’.
The only legal Value for Damaged Runes is ‘X’.

No Rune can have a value other than ‘P’, ‘R’, ‘S’, ‘T’, ‘A’, ‘O’ or ‘X’.

Add another new Dynastic Rule to the Ruleset.  Call it “Workbench” and give it the following text:

Each Apprentice has a single sequence of Runes tracked in the GNDT under the column “Workbench”.  An Apprentice’s Workbench is initially “XXXXX”. 

As a daily action, an Apprentice may Manipulate their Workbench.  Manipulating a Workbench is defined as taking one action from the following list:
*Add any Vowel or Consonant to the start of the Workbench and then remove the last Rune of the Workbench
*Swap the first and last Runes of the Workbench


Set each Apprentice’s Workbench to its initial value.  Set the Artisan’s Workbench to “PROSTAX”

 

Now manipulating Runes rather than letters.

Comments

Kevan: he/him

04-11-2009 22:40:07 UTC

for

Hix:

04-11-2009 22:50:13 UTC

for

Darknight: he/him

04-11-2009 22:59:35 UTC

for

redtara: they/them

04-11-2009 23:59:10 UTC

for

Klisz:

05-11-2009 00:52:41 UTC

for

Klisz:

05-11-2009 01:25:05 UTC

Though I see no difference between this and the original.

ais523:

05-11-2009 13:18:02 UTC

against Bucky, think back to the discussion we had about removing daily actions from the glossary. This is the second-worst sort of grindy daily action (as, for instance, going from XXXXX to AAAAA takes 5 days and is slower if any of those days are skipped); it would be worse still if it didn’t end after 5 days. A rule that basically requires participation every day to give the biggest advantage can only promote grinding.

Bucky:

06-11-2009 03:29:12 UTC

ais:There’s a reason why the Workbench is relatively short.  As proposed, it encourages you to load your Workbench with the sequence you want and then not make any further changes until there’s a compelling reason to load it with a different sequence.

arthexis: he/him

06-11-2009 05:40:30 UTC

for For now. I will later propose a way to allow you to change it in some other additional way.

BTW, I like this theme.

Josh: Observer he/they

06-11-2009 08:15:09 UTC

for

Oze:

06-11-2009 08:24:42 UTC

for

ais523:

06-11-2009 12:57:34 UTC

@Bucky: I’m not convinced that compelling reasons to load it with a different sequence will come up less often than, say, once every two weeks. (That’s about how long it would take to load a 5-character workbench if a player took actions only once every 72 hours, or so.) Additionally, once there is a compelling reason to change it (which is likely to happen at some point, or the workbench would make no sense), it’s likely that whichever player manages to get the runes into line first would gain an advantage (by managing to exploit the new setup before anyone else could). This is an even worse form of grinding; it doesn’t just encourage being online every day, but also being online as soon after midnight as possible!