Monday, June 14, 2010

Proposal: Give us da Loot

Times out and passes 5-1 without soup. -Bucky

Adminned at 19 Jun 2010 09:22:37 UTC

Add a new Rule to the Ruleset.  Call it “Random Loot”

Certain actions may result in a @ Finding Treasure.  Whenever an @ Finds Treasure, the @ or RNG who took that Action rolls DICE3. 
*If the result is a 1, the @ who Found Treasure has an Unidentified Potion added to their Inventory.
*If the result is a 2, roll DICEX, where X is one plus the number of items in the list in the Rule “Weapon List”; the corresponding item from that list is added to their Inventory.  If the result is exactly X, roll DICE(X-1) and the corresponding item from that list is added to their Inventory with a +(DICE2) Enhancement.
*If the result is a 3, roll DICEX, where X is one plus the number of items in the list in the Rule “Armor List”; the corresponding item from that list is added to their Inventory.  If the result is exactly X, roll DICE(X-1) and the corresponding item from that list is added to their Inventory with a +(DICE2) Enhancement.

Whenever an admin enacts a proposal by an @, its author Finds Treasure.

Add the following text to the Rule entitled “Dungeon”:

Whenever an @ successfully Finds the Stairs, they also Find Treasure.

Unless a majority of EVCs on this Proposal contain the phrase “No Soup”, when this proposal is enacted its author Finds Treasure.

Comments

Klisz:

14-06-2010 15:07:40 UTC

for  I’m also thinking about implementing monster inventories soon.

Hix:

14-06-2010 21:58:40 UTC

against No Soup

h2g2guy:

15-06-2010 17:56:32 UTC

imperial

I don’t know whether or not I like an enacted proposal’s owner to gain treasure.  I do like everything else about the proposal, though.

Therefore, to be on the safe side:  No Soup for you!

Darknight: he/him

15-06-2010 21:11:18 UTC

imperial No Soup. (Heh, ironicly one of AOL’s news stories at the time of this vote in entertenment was about the guy who played the soup nazi.)

Galdyn:

18-06-2010 09:57:32 UTC

imperial no soup