Thursday, April 21, 2016

Proposal: Going for a Song

Vetoed. — Quirck

Adminned at 23 Apr 2016 19:05:09 UTC

Add a new subrule to “Items”, called “Potion of Ice”:-

Affect: An Orc who holds a Potion of Ice may cease holding it to skip step 4 of a single Attack.

Crafting Cost: 1AP and 6 Resources.

Add a new subrule to “Items”, called “Potion of Fire”:-

Affect: An Orc who holds a Potion of Fire may cease holding it to gain 3 AP and lose 3 Health.

Crafting Cost: 1AP and 6 Resources.

Comments

Brendan: he/him

21-04-2016 18:01:28 UTC

Note: I’m pretty sure Potion of Fire opens an infinite AP loop if your Strength and your Constitution are at least 11, right? Craft potion for -1 AP and -6 R, drink potion for 10 AP -3 H, deadshot the grind action in “Supplies” for -1 AP +6 R, deadshot Rest for -1 AP +3 H, spend your net 7 AP on more resources or equipment, repeat.

Kevan: he/him

21-04-2016 18:37:35 UTC

Ah, good point. Have knocked it down from maxAP/-3HP to just +3AP/-3HP.

Brendan: he/him

21-04-2016 21:08:33 UTC

for

Clucky: he/him

21-04-2016 22:48:09 UTC

Even with +3AP

Spend 1 AP to craft potion
Spend 1 AP to heal self (need 11 constitution to so I can roll a dice 6 and always take 3)
Spend 1 AP to craft resources (need 13 strength so I can roll a dice 14 and take 7)

I make 1 resource per cycle. So I can get infinite resources. Once I have infinite resources, I can then skip the third step and get infinite AP. Then craft strength potions + dex potions until I can slay the dragon.

Clucky: he/him

21-04-2016 22:48:21 UTC

against

Larrytheturtle:

21-04-2016 23:06:51 UTC

veto per clucky