Proposal: Gone Swimming
popular 3-2-1 with 1 unresolved def
Adminned at 02 Aug 2019 05:24:47 UTC
Make a rule named “Deep-Sea Diving”, as follows:
A Captain may go Diving, as a Maritime action, by rolling a random integer, N, in the range 1-3. On a roll of 1 or a 2, they receive 1 treasure. Then that Captain can’t take any Maritime actions for the next N minus 1 Watches after the current one.
Treasures are tracked in the GNDT, as a number, in a column marked “Treasures”.
This is another proposal from my niece. I’ve adjusted it from the original: “It’s swimming, so we roll a 1-10 die, and if it’s lower than 5 you get a treasure. If it’s 5, nothing happens. (You can say what the disadvantages are for above 5.) Then you have to wait that many hours.”
I can already think of a couple of ways to build upon the idea, if it passes.
Farsight:
I like this idea, but isn’t the penalty for diving a bit harsh? What about if you dive, you can’t do any other maritime actions in the current watch?