Proposal: Goose Steps
Passes 14-0. Congratulations. -Elias IX
Adminned at 18 Dec 2005 15:49:38 UTC
I propose that a rule with the title “Actions” be added to the ruleset with the following text:
Protagonists may take the Actions listed below in order to change the current gamestate. Each Action takes a certain amount of game time to complete, which is described in terms of Steps, which are tracked in the GNDT. Each time a Protagonist takes an Action, e must increase eir Steps value by the amount given for that Action. New Protagonists start with a Steps value of 0.
The list of acceptable actions is below:
Movement: A Protagonist may often change eir Location field from its current value to one whose name corresponds to one of the Exits of eir current location. A Protagonist may not move to a location that does not have a defined Maximum Occupancy, Description, and Exits. Performing this Action adds 5 to a Protagonist’s Steps.
Add a Steps field to the GNDT. Set all Protagonists’ Steps values to 0.
danopato:
Is it unreasonable to be uncomfortable with the ‘and’ in ‘Maximum Occupancy, Description, and Exits’? I’m still trying to figure out how much language lawyering is considered reasonable. =’)