Friday, August 26, 2011

Proposal: Guess What I Found

Timed out 7 votes to 3. Enacted by Kevan.

Adminned at 28 Aug 2011 09:41:07 UTC

If the rule “Personal belongings” exists, reword it to the following. Otherwise, enact a new rule, “Personal belongings”:-

Various Items may be possessed by Survivors. An Item has a Name (which may be any combination of letters and spaces), and one or more Flags (* for Uncertain, ^ for Edible, ~ for Damp). The Items a Survivor possesses are tracked by Name in the GNDT field “Items”, with multiple Items belonging to the same Survivor being separated by commas, and each Item having its Flags (if any) marked after its Name. Survivors start with no Items.

If a Survivor has not done so yet, they may reveal an Item which they rescued from the SS Haniver before it sank - upon doing so, they may arbritrarily select an Item which a human is able to carry, and add that to the Items they own, with an Uncertain Flag.

The Captain may remove an Uncertain Flag from any Item at any time. He may also add an Edible Flag to any Uncertain Item at any time.

Some seemingly outlandish Items may have a more mundane explanation, on closer inspection. If the Captain feels that an Uncertain Item is particularly improbable, he may remove its Uncertain Flag and change its Name, and reduce its holder’s Sanity by 1.

If the rule “Communal Supplies” exists, repeal it.

Tying some suggested mechanics together; personal belongings can include food, and anyone who climbs into the lifeboat claiming to be carrying a Bengal Tiger or a Cessna risks being revealed as delusional.

I’m suggesting a Captain’s judgement call, for now - it might be interesting to allow the highest-Sanity players to judge what’s real and what isn’t, and which bits of it you can eat, but I won’t overload this proposal.

Comments

Prince Anduril:

26-08-2011 16:42:24 UTC

for

Anonyman:

26-08-2011 19:12:22 UTC

for

Darknight: he/him

26-08-2011 20:18:36 UTC

for

Blacky:

26-08-2011 22:29:45 UTC

against Nice, but at the moment I would not like to mix up the items, which can tell a story with the mundane food which can be tracked as anumber in the GNDT. However I like the control whether an item is probable or even existent.

Kevan: he/him

26-08-2011 22:40:04 UTC

[Blacky] There’s no reason that the food can’t tell a story as well. Instead of saying “food = 3”, we might have a “box of military rations”, a “wheel of cheese” and a “harpooned albatross”. It seems a bit interesting to have to make the choice to bring along a weapon or a tool from the Haniver, or to bring some food.

Amnistar: he/him

26-08-2011 23:08:28 UTC

for

redtara: they/them

26-08-2011 23:41:37 UTC

against

Bucky:

27-08-2011 04:21:57 UTC

for

mideg:

27-08-2011 08:35:46 UTC

against I am against tracking items in the GNDT.

Doctor29:

27-08-2011 20:02:41 UTC

for

bateleur:

28-08-2011 09:43:02 UTC

for

Kevan: he/him

28-08-2011 16:00:33 UTC

Afraid that last comment doesn’t count as a vote, as Bateleur wasn’t yet a Survivor when he posted it. So this is still one vote shy of quorum.