Proposal: Hats & Armo(u)r
Reaches quorum, 7-0. Enacted by pokes.
Adminned at 19 Jan 2018 23:05:11 UTC
If a rule name Supplies exists, add to the list
Hard-Hat: The User has 1 damage reduction to head related trauma when this Supply is in their head slot.
and change “When a Resident takes an item from a Crate, they may immediately apply its effect (with themselves as its User), and a single instance of that item is then no longer considered to be part of the Crate.” to
When a Resident takes an item from a Crate, they may immediately apply its effect (with themselves as its User), and a single instance of that item is then no longer considered to be part of the Crate. That item then goes into one of their hand slots, choosing an empty one if possible.
Add a new rule “Body”
Each Resident has the following Slots where only appropriate Supplies can be put into those Slots—the head Slot can only hold supplies that go on heads, anything which can be held can go into hand slots, etcetera.
2 hand slots
2 arm slots
1 head slot
2 leg slots
2 feet slots
1 torso slot
1 face slot
1 pack slot
1 belt slot
1 neck slot
Each Slot can only hold 1 Supply. Supplies that are in Slots are tracked on the [[Residents]] wikipage, with a section for each Resident and detail what Slot that Supply is in. A Resident can move a Supply into any slot it can be in from an existing slot. If a slot already has a Supply when a new one is moved into it, the former Supply falls on the floor and no longer occupies any slot.
I considered rings (and toe rings and earrings) but this is probably (more than) enough for now.
Kevan: he/him
There’s a bit of a gap here - does taking an item actually put it into a slot, or can I put it there later? If it’s the first, what happens when I try to take a second hat?