Wednesday, July 19, 2023

Proposal: Help! The Coppers Are Omniscient!

Reached quorum 5 votes to 0. Enacted by Kevan.

Adminned at 20 Jul 2023 15:42:52 UTC

In the rule “Crime & Commerce”, subrule “Punishment”, add the following text to the start:

Each Machinist has a Witness List, which is a publicly tracked list that may contain names of Machinists.

Criminal Activity is an atomic action with the following steps:
* Add your name to the Witness List of all Machinists inhabiting the same Megasystem as you who don’t already have your name in their Witness List
* Blank your Witness List

In the rule “Crime & Commerce”, subrule “Punishment”, change this:

If a Machinist has performed a Crime within the previous 24 hours and is not Incarcerated, a Machinist who inhabits the same Megasystem as them may spend 1 Housing to Arrest them, which is an atomic action with the following steps:
* Add that Machinist to the Lockdown list, listed at 2 Days
* Increase Order by 5

to this:

A Machinist who has another Machinist on their Witness List and is inhabiting the same Megasystem as them may spend 1 Housing to Arrest them, which is an atomic action with the following steps:
* Add that Machinist to the Lockdown list, listed at 2 Days
* Remove that Machinist’s name from each Machinist’s Witness List wherever it appears
* Increase Order by 5

In the rule “The Great Machine’s Structure”, subrule “Damage and Repair”, change “As a Mechanised Action, a Machinist may Salvage the megasystem they inhabit (although this is a Crime): they add a random component and one non-Paint Component of their choice to its Damaged Parts, and they gain a component of that chosen type.” to:

A Machinist may Salvage the Megasystem they inhabit, which is a Mechanised atomic action with the following steps:
* Add a random component and one non-Paint component of your choice to its Damaged Parts
* Gain a component of the type you chose in the previous step
* Perform the Criminal Activity atomic action

In the rule “Crime & Commerce”, subrule “Graffiti”, remove the text “(that is also a Crime)” and add the following step to the end of the Deface action:

* Perform the Criminal Activity atomic action

makes it so you have to be there to see the crime before you can arrest someone for committing it. also, per Kevan on discord, performing a crime blanks your own witness list since you’re not reliable anymore
I’m slightly weary of this since it’s a bit bloated, but I’d like to hear others’ opinions

Comments

JonathanDark: he/him

19-07-2023 15:04:26 UTC

I like this. It’s a lot of wording, but I think we’re finally getting the right justice system for the theme.

Perhaps there’s a way to encompass the last two bullet points as its own action? There’s nothing wrong with having an atomic action inside an atomic action. Something like this:

Criminal Activity is an atomic action with the following steps:
* Add your name to the Witness List of all Machinists inhabiting the same Megasystem as you who don’t already have your name in their Witness List
* Blank your Witness List

Then you could simply add:

* Perform the Criminal Activity atomic action

as the last step of Salvage and Deface. This allows using Criminal Activity in other places as well in the future.

lendunistus: he/him

19-07-2023 15:59:51 UTC

edited, thanks

Kevan: he/him

20-07-2023 08:32:39 UTC

imperial The witnessing mechanic is a good idea, but I remain lukewarm on the practice of rewriting rules to be more like computer code functions.

SingularByte: he/him

20-07-2023 08:40:24 UTC

for

lemon: she/her

20-07-2023 09:52:14 UTC

for i would prefer if instead of “perform the criminal activity atomic action” there was just a “whenever you do a crime” clause in Punishment. but this is tolerable as-is and seems more mechanically interesting than previous, so i don’t mind it!

lendunistus: he/him

20-07-2023 10:01:02 UTC

@lemon I feel like having a “whenever you perform a crime” clause would be too easy to miss

could propose something of that nature later though

Kevan: he/him

20-07-2023 10:58:27 UTC

[lendunistus] A standalone rule of “Whenever you Graffiti, Salvage or Pickpocket, you must also…” elsewhere in the ruleset, with those individual action rules not mentioning it, would be missable.

But the Graffiti rule saying (as it does right now) “spend 1 Paint to create a piece of Graffiti (although this is a Crime)” seems plain enough as a reminder to the reader that the concept of Crime is relevant to their action and they should bear it in mind.

JonathanDark: he/him

20-07-2023 12:50:42 UTC

for