Proposal: High Risk High Reward
Fewer than a quorum not voting AGAINST. Failed 2 votes to 6 by Kevan.
Adminned at 12 Apr 2023 13:52:52 UTC
Update the Rule Threat to be called “Monumental Moments”. Then replace every instance of Threat with “Monumental Moments”. Replace every instance of Disaster with Moment.
Update first bullet of the communal action to read as follows:
* Carry out the Effect of the Moment corresponding to the non-blank, left most item in the Monumental Moments and remove that Moment from the Monumental Moments. Repeat this step until the Monumental Moments is blank.
Add a bullet point to the end of the list consisting of:
* Create a Story Post describing the results of the Monumental Moments action
Add the following rows to the table:
| Kaiju Attack || Set the building’s stability to 0 and increase the accidents of the last engineer who performed the build action by 1 || OH NO It’s a large lizard or big moth or monkey or something |
| Stroke of Ingenuity || Randomly select 5 blocks which are _ and change their contents to Rebar || Wow we should have thought of that sooner |
| Performance Bonus || Increase the Safety Checks of the last engineer who performed the build action by 10 || Hey good on ya! You benefit from a recency bias in the workplace |
Reworking Threat a bit to give folks a reason to trigger it, in addition i am attempting to address what looked like an infinite loop in how Threat would have been processed.
JonathanDark: he/him
Do you think that removing the left-most Moment from the list is sufficient to shift the remaining Moments left, or should there be an explicit direction to shift them left? One could argue that removing a Moment leaves a blank in its place and the others remain where they are in the list.