Tuesday, November 05, 2019

Proposal: Hitbox Alignment

Reached quorum 6 votes to 0. Enacted by Kevan.

Adminned at 06 Nov 2019 09:24:47 UTC

Create a rule, “Mins and Maxes”:

All changes to an entity’s HP values are to a minimum of 0 and a maximum of the same entity’s Max HP. Increases to Merit and/or Havoc of a Monster are to a maximum of 1000.

Otherwise things get weird when we try to heal or die.

Comments

Kevan:

11-05-2019 19:54:00 UTC

Why the Merit cap for Monsters but not Adventurers?

Farsight:

11-05-2019 20:00:48 UTC

imperial

TyGuy6:

11-05-2019 20:11:39 UTC

Right, that should just be for Havoc. I was thinking of merit as just the increase of merit while monstering.

Kevan:

11-05-2019 21:09:53 UTC

for

card:

11-06-2019 00:24:16 UTC

for

The Duke of Waltham:

11-06-2019 00:26:32 UTC

for

Cuddlebeam:

11-06-2019 06:03:15 UTC

for