Proposal: Hitbox Alignment
Reached quorum 6 votes to 0. Enacted by Kevan.
Adminned at 06 Nov 2019 09:24:47 UTC
Create a rule, “Mins and Maxes”:
All changes to an entity’s HP values are to a minimum of 0 and a maximum of the same entity’s Max HP. Increases to Merit and/or Havoc of a Monster are to a maximum of 1000.
Otherwise things get weird when we try to heal or die.
Kevan: he/him
Why the Merit cap for Monsters but not Adventurers?