Friday, January 17, 2025

Proposal: Hostile Takeovers

Add a subrule to “Teams and Targets {I}” named “Attacks {M}” with the following text:

A non-Mastermind Participant may, as a Heist Action, perform an Attack as an atomic action with the following steps:

* Select a non-Mastermind Participant other than yourself, called the Victim.
* When making the roll in the Dice Roller as part of the Heist Action, include the name of the Victim in the comment for that roll.
* Make a blog post with the Story category where the title is “X attacks Y”, X is your player name, and Y is the player name of the Victim. This post is known as the Threat, and you are considered the Attacker in that Threat.

A Participant may not be selected as the Victim of a Threat if they are the Victim in another Threat that was posted less than 96 hours ago.

If a Participant is the Victim in a Threat, and that Threat has been posted within the last 48 hours, that Participant may, as a Heist Action, perform a Defense in that Threat. A Defense is an atomic action with the following steps:

* When making the roll in the Dice Roller as part of the Heist Action, include the name of the Attacker in the comment for that roll.
* Post a comment in that Threat containing the text “I defend myself”.

A Takeover is the following atomic action:
* The Attacker in a Threat swaps their Target with the Target of that Threat’s Victim.
* The Attacker in a Threat posts to that Threat with a comment containing the text “Attack successful”

Once an Attacker has performed a Takeover, the Threat in which that Takeover was performed is no longer considered a Threat.

As a Heist Action, the Attacker in a Threat may perform a Takeover for a Threat if all of the following are true:

* It has been more than 48 hours since that Threat was posted.
* The Victim in that Threat has not performed a successful Defense since that Threat was posted.
* That Attacker has not performed a Takeover for that Threat.

A bit of the old ultraviolence.

Comments

Josh: Mastermind he/they

17-01-2025 17:56:34 UTC

“that Participant may, as a Heist Action, perform a Defense” - what is a Defense?

JonathanDark: he/him

17-01-2025 18:28:01 UTC

Added a definition for the Defense action

ais523: Mastermind

17-01-2025 19:02:13 UTC

This doesn’t work as worded; Takeovers aren’t Heist Actions and thus can’t change dynastic gamestate directly.

JonathanDark: he/him

17-01-2025 19:11:08 UTC

Fixed, Takeovers are now Heist Actions.

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