Thursday, March 20, 2008

Proposal: I heard about it first…

Passed 9 to 0 after timeout, yarrr!  - Jack

Adminned at 24 Mar 2008 01:58:04 UTC

Create a Treasure called “The Big Whoop - Asbestos Edition” with a value of X Gold, where X is 100 times it’s current owner’s Rank.
It has the following Enchantment:

Make a story post that contains a DICE7 Roll. Then, apply the effect corresponding to the result from this list.

1) Set your Ship Value to ‘-’ (You have sunk your own ship)
2) Set your Flavor to Sour and your Sickness to ‘Asbestos Poisoning’
3) Change your Rank to any legal value.
4) Set your GrogOrSake to 10, this supersedes rule 2.19
5) Add DICE150 to your Fruit.
6) Add up to 20 to your army size, then add up to 400 to your Gold.
7) Re-roll DICE7, then pick another effect from this list. If this is the third time you have Re-Rolled today, you win the game.

Whenever this Treasure’s Enchantment is used, “The Big Whoop - Asbestos Edition” and every map that references it becomes unowned.

Amend rule “Sickness” so that “Asbestos Poisoning” becomes an eligible value for Sickness.

Comments

Rodlen:

20-03-2008 22:02:20 UTC

against You force the use of the enchantment.

arthexis: he/him

21-03-2008 02:28:42 UTC

Why?

alethiophile:

21-03-2008 03:39:17 UTC

for  No, actually, it doesn’t look like he does. Also, it’s about time for a win condition (albeit an unbelievably improbable one).

Darknight: he/him

21-03-2008 05:13:34 UTC

imperial

arthexis: he/him

21-03-2008 05:59:12 UTC

Per the enchantment rules, a Captain who owns the Treasure can activate it once per day. But e is not forced to.

Chivalrybean:

21-03-2008 11:55:45 UTC

Anyone who holds this becomes a large target.  for

Rodlen:

21-03-2008 18:32:40 UTC

for COV.

aaronwinborn:

21-03-2008 23:57:50 UTC

for

Lugosh:

23-03-2008 09:40:22 UTC

for

ajhager:

24-03-2008 00:57:57 UTC

for

Jack:

24-03-2008 08:50:11 UTC

for