Proposal: I put on my robe and my wizard hat
Passes 7-0. (Amnistar vote does not count) —Clucky
Adminned at 25 Jul 2008 07:53:04 UTC
In the subrule “Inventory” after the phrase
Lasting Effect - any Gamestate effect that occurs while an Adventurer has the Item
add
Item Type - The kind of item this is
Add the following as a subrule of “Character Sheets” called “Equipment”
Each adventurer has a set of equipment. Equipment is tracked by a number of slots which can either be empty or contain one item whose item type is the same as the name of the equipment slot. An adventurer may move an item from eir equipment to eir inventory at any time. This process is called “unequipping” the item. An adventurer may also move an item from eir inventory to eir equipment, provided e moves it to an equipment slot that has the same name as the type of the item e is moving, and that slot does not already have an item in it. This processes is called “equiping” the item. Items which are equipped are considered part of an adventures inventory.
The following equipment slots exist:
*Hat
*Pants
*Weapon
*Accessory
*Accessory
*Accessory
Give the “10-foot pole” item the item type of “Weapon” and rewrite its Lasting Effect to say
The adventurer holding this item had it equipped, e may at any time push an object or surface that is no more than 10 feet away from the adventurer. If this is done, any effect of pushing that is described in the gamestate documents takes place, if any.
Give the “Bread”, “Apple” and “Fish” items the item type of ‘Food’.
No shirts because no one has torso awareness yet
Bucky: