Proposal: I want a custom weapon!
timed out, final vote 5-3—Yoda
Europe’s influence increases by 2.
Adminned at 11 May 2008 19:31:06 UTC
Change the last line of rule “Weapons” so it reads:
A Weapon may be created or modified only through a successful proposal, within the Success clause of an Evil Operation or by Weapon Research.
Add sub-rule “Research” to“Weapons”:
As a weekly action, a Henchman with an INT of 20 or more may make a Weapon Research (abbr. WR) by creating a Story Post with the text “Weapon Research:” at the beginning of it’s title, followed by the name of the Weapon e intends to create. The story post should go on to describe a single weapon, enumerating all if it’s stats. If the story post defines a valid weapon that doesn’t already exist (ie. there is not another weapon in the SZ with the same name), that Henchman may add it to the SZ, and the new weapon’s Stock stat is set to No.
As a daily action a Henchman with an INT of 15 or more may make a WR Roll, by making a comment to a WR story post and including an INT + GL roll. (A Henchman may make multiple rolls for a single weapon, but each is a daily action). When five or more rolls that equal or exceed 20 have been made on a WR post, any Henchman may set that Weapon’s stock to Yes.
With this we can create more weapons without clogging up the proposal queue.
Oze: