Friday, November 04, 2005


What do you people think about introducing Incarnation’s Avatars into the Game?

I’m thinking in work it into the Power/Components scheme. Basically, you would have:
- a component allowing you to create an Avatar and place it in a City.
- a component allowing you to move your Avatar from one City to another.
- components allowing attack/defence actions between Avatars.

Having one’s Avatar in a City should result in benefits for that Incarnation in that City (example: More city worship for powers). Losing one’s Avatar should result in major drawbacks.



04-11-2005 19:50:16 UTC

Like the computer game ‘Black and White’? I think it would be fun, but I’m slightly worried about too much complexity - I think avatar combat should be very simple.

Angry Grasshopper:

05-11-2005 00:01:11 UTC

It’s a natural extension of what we have. My only concern is about book-keeping—I’d prefer to keep things as streamlined as possible.
I can already hear you chuckling, thinking about kind of rules that I propose.

Avatars, holy relics, artifacts—whatever gods do with their holy powers. All of these things seem natural enough.