Tuesday, July 19, 2022

Proposal: If you swing around enough, it might work

Times out 4-3 and is enacted -SingularByte

Adminned at 21 Jul 2022 13:37:06 UTC

In the rule Statuses, append the following to the Status “Flipped”:

If a Bot is Flipped, it will cease to be Flipped after 3 turns have passed. When a Bot ceases to be Flipped, it can not be Flipped again for one turn. A Bot cannot become Flipped while it is Flipped.

The long awaited flip nerf (with a loop prevention also included)

Comments

Snisbo: she/they

19-07-2022 17:27:11 UTC

against Because flip loops are my whole strategy (I’m going to come up with a new one though, since this will definitely pass)

Josh: Observer he/they

19-07-2022 17:36:56 UTC

imperial

Chiiika: she/her

19-07-2022 19:39:52 UTC

against you’re fighting a flipper

Darknight: he/him

19-07-2022 20:36:22 UTC

imperial

lendunistus: he/him

19-07-2022 20:41:53 UTC

the fact that the only two against votes on this are tactical should tell you something

@Chiika also, fair enough, go get your script in

Lulu: she/her

19-07-2022 20:46:10 UTC

for

Chiiika: she/her

19-07-2022 23:55:27 UTC

I *might* be willing to For this after my match but considering

SingularByte: he/him

20-07-2022 05:01:07 UTC

against  I’m not sure I’m fond of such a heavy-handed nerf. You’ll only get a few turns out of the flip, and most flipper bots will waste a whole turn on flipping an immune bot afterwards.

lendunistus: he/him

20-07-2022 08:45:48 UTC

@SB as it stands, flips are way too easy to use (if opponent occupies any of 3 spaces in front of you, use flipper). this nerf makes it so their effect is still substantial (disabling an opponent for two whole turns is still very good) while not too easy to use. literally every gadget in the game besides the flipper requires prediction and guesswork to use effectively, and that’s the problem imo

Brendan: he/him

20-07-2022 17:37:00 UTC

for

Raven1207: he/they

20-07-2022 18:14:51 UTC

for