Friday, November 09, 2007

Proposal: If Your Mansion House Needs Haunting

Passed 11-1.  Brendan

Adminned at 10 Nov 2007 07:51:39 UTC

[ Given that ghosts are obviously going to outnumber the living towards the end, and are being given increased communication abilities, I think we’re possibly giving them too much direct information about werewolf identities (particularly when they’re easy for other ghosts to verify). ]

In the Rule “Ghosts”, replace “their intention to haunt a named Villager” with:-

their intention to haunt a named Villager’s house

Remove “If a Villager is savaged by wolves and one of their killers was the focus of a Ghost, then the Ghost witnesses the entire murder, and the Mayor shall email the Ghost to tell them that their focus is a Werewolf.”, and add after the second paragraph:-

If the focus of a Ghost is ever ‘Out at Night’, then the Mayor shall email the Ghost informing them that the Villager left their house during the night.

Comments

Oracular rufio:

09-11-2007 10:23:01 UTC

for

Amnistar: he/him

09-11-2007 13:20:34 UTC

I agree that there should be a limitation on ghost knowledge, but I think this might be to strict a limitation.  That being said, I’m not sure where the middle ground is…

Brendan: he/him

09-11-2007 15:01:50 UTC

imperial

Chivalrybean:

09-11-2007 15:10:07 UTC

What about haunting the streets? Also, (forgive my not having te time to check the rules) can a villager be killed inside their home? For instance if a villager isn’t ‘out’ for any reason but is targetted by two werewolves, are they ‘out at night’ also, or just killed in their home?

Kevan: he/him

09-11-2007 15:20:48 UTC

Having ghosts haunting houses would imply that all werewolf attacks happened inside their victim’s houses, if the ghosts always got to see their target being attacked. I’d take this into account in future story posts.

BobTHJ:

09-11-2007 16:02:48 UTC

imperial

Amnistar: he/him

09-11-2007 16:36:23 UTC

Does this mean then, if we’re haunting the home of the werewolves victems, we get more information?

Kevan: he/him

09-11-2007 16:49:39 UTC

You get more information in a single go, but you only get it once - being able to haunt a specific villager for several days would add up.

Amnistar: he/him

09-11-2007 16:53:13 UTC

This doesn’t quite work.

If this change takes place, if we haunt the house of a villager who was attacked, we get a list of name, but if we haunt the house of a werewolf, we find out that the was out at night.  Needs to be cleaned up, doesn’t remove both cases where information is given to ghosts.
against

Kevan: he/him

09-11-2007 17:00:37 UTC

What doesn’t “work”? Thematically, I’m saying that ghosts are confined to physical houses, which means they can either watch the owner of the house get murdered, or watch them leave the house for the night (maybe to murder someone else, maybe not).

If someone was “Out at Night” and murdered in the same night, then the ghost would see them leaving home, and coming back before being killed there. Is there something else I’m missing?

Amnistar: he/him

09-11-2007 17:03:39 UTC

Oh, I’m speaking of rules.  There are 2 locations in the current rules which give ghosts results, you only remove one of them.

1.)Whenever a Ghost’s focus is savaged by wolves, the Mayor will email the Ghost with a list of three names; one random Werewolf who was involved in the attack, and two random living Villagers excluding that Werewolf. The Mayor will also email the chosen Werewolf to inform them that they sensed a ghostly figure looking straight at them.

2.)When a Ghost starts or stops focusing on a Werewolf, the Mayor shall inform that Werewolf that they sense a presence following or leaving them. If a Villager is savaged by wolves and one of their killers was the focus of a Ghost, then the Ghost witnesses the entire murder, and the Mayor shall email the Ghost to tell them that their focus is a Werewolf.

As it stands now, I’m not sure how the change would interact with #1, but to me it seems like if you’re focused on a non-werewolf and he gets murdered, you’re getting those three names still?

If that is the case, I think that it needs to be changed to say if the murder occurs in the house the ghost is focusing in, cept it doesn’t make sense thematically why you’d get 2 random names as well.

Kevan: he/him

09-11-2007 17:13:12 UTC

I wasn’t intending to remove both effects, just to tone down one of them. I don’t think it breaks the other one.

I don’t remember if we originally had a thematic reason why the ghost of a victim got to see three possible names - I was assuming it was because they were only seeing the killers in wolf-form, and would just be guessing according to scraps of clothing, eye colour, or other trivial details.

Amnistar: he/him

09-11-2007 17:15:05 UTC

Ah, in that case.
for

:)

Kevan: he/him

09-11-2007 17:16:53 UTC

And oh, the “house” change is only in the flavour section of the first paragraph: focuses are still people, and the rule will still say “this Villager becomes that Ghost’s focus”.

Shadowclaw:

09-11-2007 17:17:55 UTC

for

Bucky:

09-11-2007 17:29:52 UTC

against , because a werewolf can kill someone even if they aren’t Out at Night.  They can avoid detection completely by only changing targets during daylight hours.

Kevan: he/him

09-11-2007 17:47:24 UTC

Not quite - killing will put one of the killers onto the Night Watchman’s “On the Streets” list, which is a subset of “Out at Night”.

Those rules do need untangling, though - I’ll get a second proposal together to fix this.

aaronwinborn:

09-11-2007 18:15:05 UTC

for

Chivalrybean:

09-11-2007 18:19:52 UTC

for

Darknight: he/him

10-11-2007 02:51:59 UTC

for

Elias IX:

10-11-2007 05:44:40 UTC

imperial

Tiberias:

10-11-2007 15:27:18 UTC

imperial