Proposal: Index Flinger
Reached quorum 9 votes to 0. Enacted by Kevan.
Adminned at 05 Jun 2020 09:38:51 UTC
Replace “The Wheel consists of a number of Segments. Each Segment has an Index, a Name, a Payout, and a Global Effect.” with:-
The Wheel consists of an ordered list of the Segments which are on it. Each Segment has a Name, a Payout, and a Global Effect.
(The order of Segments on the Wheel shall be considered to be the same as their order according to their Indices, immediately prior to this proposal’s enactment.)
Remove the paragraph beginning “The Index of a Segment is a positive integer.” from the ruleset.
Replace “Roll a DICEN where N is the number of Segments on the Wheel.” with:-
Roll a DICEN where N is the number of Segments on the Wheel: the Segment in that position on the Wheel’s list becomes the Marker.
In the next two bullet points, replace “the Segment with Index corresponding to the die roll” with:-
the Marker
In the Global Effect of the Rising Segment, replace “the Segment on the wheel with index 1” with:-
the first Segment on the Wheel
If “Primed for Inclusion” enacted, reword the bullet point beginning “For each Primed Spare Segment, in alphabetical order” to:-
For each Primed Spare Segment, in alphabetical order according to the Segment’s Name, add it to end of the list of Segments on the Wheel.
Getting rid of Indexes: all we need them for is the Spin, which is “roll DICEX and look at the Xth row of the table”. It’s helpful to have a numbered column to spare the Spinner from having to count it down themselves, but it seems overkill to painstakingly define that number, to track it across Segments when they leave the Wheel, and to have an automagical effect floating around updating it.
Josh: he/they
Another excellent proposal title.