Proposal: Individual migrant tracking
Passes 6-0. TDS
Adminned at 07 Sep 2022 02:48:29 UTC
In the rule Society, after
A Migrant may optionally have a Name, which is flavortext.
add
Migrants’ names are tracked in curly brackets after their subtype and (if grouped together) quantity, for example “Migrant (goblin) {Larry}” or “Migrant (goblin) x3 {Larry, Curly}”.
and after
The Demon King may assign a valid Name to any Anonymous Migrant at any time.
add
Any Baron may assign a valid Name to an Anonymous Migrant in their Keep.
In the rule Society, change
“Migrants default to having no Allegiance.”
to
The Allegiance of a Migrant in a Baron’s Keep defaults to that Baron. Other Migrants default to having no Allegiance. An Unsettled Migrant never has an Allegiance, and loses any existing Allegiance upon becoming Unsettled. Unless otherwise specified, an Allegiance is tracked as a possessive, for example “Bucky’s Migrant (imp)”, or as Independent for no Allegiance as in “Independent Migrant (imp)”. Default Allegiances need not be explicitly tracked.
SingularByte: he/him
Just to confirm, is it intended that if you settle an unsettled migrant, it won’t gain an allegiance? Just because even though it defaults to having the keep owner’s allegiance, it’ll already be set to nobody before they get settled in the first place (unless some way of gaining them directly into your keep comes along).