Proposal: Infected armies
Reaches quorum and passes, 5-0. Adminned by Rodney.
Adminned at 26 Feb 2014 17:01:03 UTC
Add the following to the rule titled “The Alien”:
If an Infected Survivor walks to a different Location on the MaroonedMap, he should roll a DICE6 for every non-Infected Survivor in the new Location. If the result is 1, that Survivor becomes Infected.
If a non-Infected Survivor walks to a different Location on the MaroonedMap and there is an Infected Survivor in the new Location, he should roll a DICE8. If the result is 1, he becomes Infected.
My first proposal! I’m just gonna plunge in and see if I understand how the game works :)
It seems to me that once you become Infected the only chance you have to achieve victory is by disabling all the other Survivors and becoming Evil. A huge disadvantage about being infected is that a single decrease in vitality will make you permanently disabled.
These rules should help an Infected Survivor in disabling other Survivors, while discouraging non-Infected Survivors from coming near an Infected Survivor. (Thus making it more ‘dangerous’ for a Non-Infected Survivor to attempt to stab an Infected Survivor)
Purplebeard:
Although “he should roll” should be changed to “they must/shall roll” by future proposal, otherwise Survivors can just choose not to perform the action.
Also, we might want to forbid the Infected from walking to Location 0.