Thursday, January 18, 2007

Proposal: Injury

self-killed
Failed by Hix

Adminned at 18 Jan 2007 16:16:18 UTC

Add to Rule 2.3, the Attribute;

Health - It measures an Olympian’s physical Health at that point in Time.

Also add to Rule 2.5, the bullet point;

6) The Chance (in DICEX) of becoming Injured.

Finally add new Rule called “Injury”;

If an Olympian becomes Injured e loses DICE10 Health, e is then no longer Injured. An Olympian with Health less than 1 is Unhealthy. An Unhealthy Olympian can not participate in Olympic Events.

Comments

Clucky: he/him

18-01-2007 01:55:52 UTC

I really like the idea; however health should be treated differently than an attribute. It really doesn’t fit as an attribute.  against

I am thinking having a health of 10 should be considered “healthy” and you cannot increase beyond that. Less than 10 health could, say reduce ones attributes by X/10 where 10 is your health.

Elias IX:

18-01-2007 02:26:47 UTC

for

spikebrennan:

18-01-2007 03:30:16 UTC

against because I don’t like obstacles to signing up for events.

Doremi:

18-01-2007 04:25:37 UTC

imperial Clucky’s plan would promote unhealthiness (9/10 > 1/10) and it would involve having decimaled (word?) attributes.  This plan is pretty cool, though if it doesn’t pass maybe make the addition to rule 2.6 more explicit. What does it mean,  the chance in DICEX? I can only gues you mean that Clucky’d say anything roll greater than 2 on a DICE10 gets you injured, but it doesn’t mean anything as it is.

pie-is-square:

18-01-2007 16:06:42 UTC

against

Actually I have a better idea.

JoshuaGross:

18-01-2007 22:36:19 UTC

I like the idea too.  against