Sunday, October 03, 2021

Proposal: Inspired by Real Events

Reached quorum 8 votes to 2. Enacted by Kevan.

Adminned at 05 Oct 2021 11:32:15 UTC

Create a new rule called “Earthlink”:

The Earthlink is a massive vertical, linear dark matter accelerator designed to fire and pierce a hole in spacetime - a wormhole, to Earth.

The Earthlink is Stable or Unstable, and is by default Stable. This is publicly tracked.

Each first time a Citizen changes location after the Earthlink becomes Unstable, their Doppelganger appears at their former location. Each subsequent time a Citizen changes location, their Doppelganger’s location, is set to their previous Location. A Citizen is also considered to be at their Doppelganger’s Location

While the Earthlink is Stable, all Doppelgangers are removed and cannot be in play.

A Citizen with a Toolbox can spend a Taser or Flashlight to Jerry Rig the Earthlink to set it to Stable or Unstable.

Always bothered me how Earthlink Tower didn’t have an Earth link yet.

Comments

Josh: Observer he/they

03-10-2021 20:07:56 UTC

“While the Earthlink is Unstable, Citizens produce a Doppelganger at their previous location and remove their oldest Doppelganger each time they change Location”

I think that the loose wording of this might be exploitable.

Madrid:

03-10-2021 20:33:21 UTC

Wording tightened

Zack: he/him

03-10-2021 21:41:27 UTC

If I may make a suggestion:

“The first time a Citizen changes location after the Earthlink becomes Unstable, their Doppelganger appears at their former location. Each subsequent time a Citizen changes location, their Doppelganger’s location, is set to their previous Location.”

Also, did you remove the bit about a Citizen being considered to be at their Doppelganger’s location?

TyGuy6:

03-10-2021 23:21:46 UTC

for I enjoy the trivia that while the setting to the former location can take effect up to X times at once, where X is the number of times Instability has previously occurred, the appearance of the doppleganger only happens once per Instability, and so we’ll never get more than one nor be unsure of its location.

@Zack It’s at the end of paragraph 3.

Zack: he/him

03-10-2021 23:30:38 UTC

for Thanks, I think they edited it since my last comment, or I just forgot how to read.

Brendan: he/him

04-10-2021 01:42:58 UTC

for What actually is a Doppelgänger, though? The rules don’t have a capacity for NPCs.

Madrid:

04-10-2021 05:59:33 UTC

Its not an NPC, it’s just a tracked game entity like heat signatures.

Kevan: he/him

04-10-2021 08:59:04 UTC

imperial

redtara: they/them

04-10-2021 15:08:44 UTC

against I’d rather find more things to do with the mechanics we already have than to add more that don’t yet do anything.

Clucky: he/him

04-10-2021 16:44:50 UTC

for i like adding new rules

lemon: she/her

04-10-2021 21:16:22 UTC

for i feel like there’s some weird interaction between the doppelganger caring about the citizen’s location & also influencing what counts as their location; but weve got time 2 fix it :0

Trapdoorspyder: he/him

05-10-2021 04:09:34 UTC

for

Clucky: he/him

05-10-2021 05:14:26 UTC

against wait no logistics got repelled no new rules no new rules!

Chiiika: she/her

05-10-2021 06:24:47 UTC

against

Josh: Observer he/they

05-10-2021 09:24:28 UTC

for