Wednesday, May 19, 2021

Proposal: Investment Game

Fewer than a quorum not voting against. Failed 4-6 by Kevan.

Adminned at 21 May 2021 15:45:18 UTC

Add the following to “Private Collections”

There is also a collection known as the Open Market, which is also a list of art Titles and their Prices

When a piece of art Appreciates, its price is increased by 5% (rounded down)

Each Broker also has an amount of Cash, which is tracked publicly, and is a positive integer and defaults to $5000 (Cash may be written with a $ before it).

Add the a subrule to “Submissions” called “Sale Submissions” as follows

A broker may make a Sale Submission, which consists of a title of a piece of art in the collection of the Brokers making the submission and a clear indication the Broker would like to sell that piece of art. The same Brokers may make multiple sale submissions during a single round. Sale Submissions may be modified to indicate the Broker no longer wishes to sell that piece at which point it no longer becomes a sale submission.

Add a subrule to “Submissions” called “Bid Submissions” as follows

A broker may make a Bid Submission, which consists of a title of a piece of art in the Open Market and a Bid which is an amount of Cash which is greater than or equal to that piece of art’s current Price. The same Broker may make multiple bid submissions during a single round, though may only have one active bid submission for a given piece of art. Bid Submissions may be modified to indicate the Broker no longer wishes to bid on a given piece of art (at which point they stop being a bid submission), or to change the price of their bid.

Add a sub-rule to “Rounds” called “Processing Sales”

Processing Sales can only be performed as part of the Round Summary, and is itself an atomic action with the following steps:

* For each valid sale submissions, if the corresponding piece of art appears in the collection of the Broker who made the bid, move it from that Broker’s collection to the Open Market (at the end of the list) and then increase the Broker’s Cash by the piece of art’s Price.
* For each piece of art in the Open Market, ignoring those that were just added in the previous step, determine if it has a buyer. If it does, decrease the buyer’s cash by their bid, and move the piece of art from the Open Market to the Buyer’s collection.

The buyer for a piece of art can be determined by the following process
* Order all bids submissions made during the most recent round for that piece of art by the price made in that bid, in descending order, breaking ties randomly. 
* If the Broker at the top of the list’s bid is less than or equal to their current Cash, they are the buyer. Otherwise remove them from the list and repeat this step until a buyer is determined or the list is empty, in which case there is no buyer.

In the “Round Summary” after “Determine a word or phrase to be the round’s Theme and declare what the new theme is in the Round Post” add the following steps:

* Perform the Atomic Action known as “Processing Sales”
* Appreciate the art in all collections and the open market

 

Adding ability to sell your art, or let it apricate in value.

This opens up the possibility for doing stuff like “spend money to buy votes” or maybe even “spend money to make multiple art submissions in a given round”

Comments

Josh: he/they

19-05-2021 19:52:01 UTC

I dunno, I really feel like the parallel art-is-worth-money game might be less interesting than the art-which-fits-the-brief game.

Or to put it another way, I think that the money game could be a game in its own right, and bulking it up while the “main” game is still a factor adds layers of complexity that I’m just not up for.

against I’m fine with money being a secondary currency but not one that requires a whole simulated economy

Clucky: he/him

19-05-2021 20:02:53 UTC

How else would you make money a secondary currency?

I see money being just that, currency people can use for various gameplay purposes that can be used to obtain the overall goal of earning more kudos.

in that regard, you need a way to turn your collection into money, hence the sale submissions; and then you also might as well have an alternative way to buy art incase you want to try some sort of investment heavy strategy. that hopefully will open up some interesting gameplay decisions—do you go for money early hoping to use it to boost yourself later in the dynasty or do you just try and rack up kudos now and hope that is enough that others can’t catch up?

Trapdoorspyder: he/him

19-05-2021 20:59:06 UTC

I think that I like this rule. The most interesting application of this rule to me is that it could possibly introduce an aspect of trying to collect sets of art, or something like that. for

Lulu: she/her

19-05-2021 21:17:13 UTC

against

Janet: she/her

19-05-2021 21:36:23 UTC

for

Raven1207: he/they

19-05-2021 21:37:49 UTC

for

Kevan: City he/him

19-05-2021 22:08:30 UTC

against Per Josh, this does feel like too much of an additional game.

Janet: she/her

19-05-2021 22:10:54 UTC

On further consideration,  against.

Clucky: he/him

19-05-2021 22:16:35 UTC

is adding an additional side game really a bad thing?

the lack of new proposals makes it feel like the current isn’t offering players enough of a hook to do new interesting things with.

adding a side game could provide a better surface for people to start attaching hooks to

lemon: she/her

19-05-2021 23:29:30 UTC

for i dont particularly like money-shuffling games but i feel like clucky is right about hooks :o

Trapdoorspyder: he/him

20-05-2021 01:08:01 UTC

Keep in mind everybody that this proposal will also move paintings around.

Kevan: City he/him

20-05-2021 08:57:48 UTC

[Clucky] This feels more like a new and cognitively larger game, than a side game, and a signal that we’re ready to let the image-finding thing atrophy.

pokes:

20-05-2021 12:13:17 UTC

against

Clucky: he/him

20-05-2021 15:52:14 UTC

@Kevan how so?

To me, its just the logical extension of getting currency into place, which is what collections seemed to be setting up. I don’t want the value of your collection to be an alternative win condition, I want the goal still to be to collect Kudos. So allowing you to spend your collection seems like the right way to go.

For that, you need a way to sell art. Hence the sale submissions. (Want to do everything by the round, because this dynasty has a 2-day cadence to it and if you can do actions outside that cadence could leave people feeling like they need to wait until the end to make their moves to react to other moves)

We could leave it there. But like Trapdoorspyder mentions, moving art around has good gameplay opportunities though. And the action system the fairest way to do that

Finally, the appreciation system is there to make sure you don’t just sell your art right after you get it.

So which part of that do you cut out to achieve the goal of getting currency into place without over complicating things?

Kevan: City he/him

20-05-2021 16:32:32 UTC

Oh, I hadn’t seen (and still don’t really see) any need to “get currency into place”. The artworks in this game are just a bunch of objects with numerical ratings attached to them. We could trade those or cash them in for Kudos without having to track individual pools of money, at any point.

Clucky: he/him

20-05-2021 16:51:33 UTC

to me turning art directly into kudos feels a bit like a missed opportunity. I see more potential in a gameplay loop of get cash -> use that cash to do cool abilities that allow you to get more cash or kudos

anyways, I’m gonna leave this open unless it starts blocking the queue cause I like auction mechanic, but have done a new version without the auctions

Tofuna:

20-05-2021 16:55:55 UTC

imperial

Kevan: City he/him

20-05-2021 17:03:59 UTC

“get cash -> use that cash to do cool abilities that allow you to get more cash or kudos”

I think that also works fine as with “art” replacing “cash” (“get more cash” could be a way to “get more art”, picking up unsold titles from earlier rounds). I quite like the thematic possibility that as Brokers we can’t necessarily afford any of these paintings ourselves, and are just holding fancy gallery launch events and private viewings for the Kudos.

Clucky: he/him

20-05-2021 17:22:53 UTC

I think that might be too limiting on what people can do.

Say you want an action that costs $1000. You need a $1000 piece of art to do that, suddenly your $5000 art is kinda worthless because it can only be used on really big actions.

Kevan: City he/him

20-05-2021 17:34:37 UTC

That can work. A Broker reluctantly declines to host a minor promotional event at their gallery because the guests might clamber over Umschreibung and damage it, and it’s all they’ve got. But the Broker down the road in the scuzzy basement studio with a collection of smaller $1000 pieces can live with one of them being broken or going missing.

Trapdoorspyder: he/him

21-05-2021 02:04:10 UTC

I think I’ll change my vote to against since Seller’s Market seems to have more potential.