Monday, January 23, 2023

Proposal: Iron Deficiency

Reached quorum 6 votes to 1. Enacted by Kevan.

Adminned at 25 Jan 2023 12:18:31 UTC

In the rule “Basic Mechanics” add the following bullet to the list after the text “The following is a list of items that may be in a Settler’s stockpile:”

* Iron

In the rule “Buildings” add the following bullet to the list:

* Mine (3 Stone) As a Harvest Bonus, gain 1 Iron

We currently have a economy fueled by a single tier of production, the Production of Resources, with the exception of some bonus production from Buildings. Let’s introduce a second tier: resources that are only produced by Buildings and can’t be gained directly from Domain values.

Comments

Kevan: he/him

23-01-2023 17:44:56 UTC

for

Josh: he/they

23-01-2023 17:49:55 UTC

Why does only stone get one of these? I do ask that as someone whose stone production is lacking

Chiiika: she/her

23-01-2023 17:52:25 UTC

against

JonathanDark: he/him

23-01-2023 19:08:38 UTC

I was trying to balance out the required resources among buildings. I wouldn’t be upset with a stone/brick/wood rebalance here in another Proposal.

Trapdoorspyder: he/him

23-01-2023 20:48:47 UTC

imperial

Josh: he/they

24-01-2023 09:08:44 UTC

for

quirck: he/him

24-01-2023 10:29:30 UTC

imperial

Habanero:

24-01-2023 14:50:48 UTC

for

Raven1207: he/they

24-01-2023 19:28:20 UTC

for